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Difference between revisions of "Mutator"

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(Unreal Championship/Unreal Tournament 2003/Unreal Tournament2004)
(Unreal Tournament III)
Line 69: Line 69:
  
 
== Unreal Tournament III ==
 
== Unreal Tournament III ==
* '''Big Head''' -  
+
* '''Big Head''' - See UC/UT2003/UT2004 section above.
* '''Friendly Fire''' -  
+
* '''Friendly Fire''' - Shooting teammates damages them. (50% damage)
* '''Handicap''' -  
+
* '''Handicap''' - Provides armor and weapon bonuses to losing players.
* '''Instagib''' -  
+
* '''Instagib''' - See Unreal Tournament section above.
* '''Kills Slow Time''' -  
+
* '''Kills Slow Time''' - Time slows down for a moment every time you kill an enemy (instant action only).
* '''LowGrav''' -  
+
* '''LowGrav''' - See Unreal Tournament section above.
* '''No Hoverboard''' -  
+
* '''No Hoverboard''' - The players won't have the Hoverboard dirung a match. Only available in VCTF, Warfare and Greed.
* '''No Orb''' -  
+
* '''No Orb''' - Removes the Orb from the map. Only available on Warfare.
* '''No Super Pickups''' -  
+
* '''No Super Pickups''' - Shield Belt, Berserk, UDamage, Invisibility, Invulnerability, Megahealth and Redeemers are removed from the map.
* '''No Translocator''' -  
+
* '''No Translocator''' - The players won't have the Hoverboard dirung a match. Only available in CTF and Greed.
* '''SloMo''' -  
+
* '''SloMo''' - Slows the game's speed.
* '''Speed Freak''' -  
+
* '''Speed Freak''' - Speeds the game's speed up.
* '''Super Berserk''' -  
+
* '''Super Berserk''' - Players fire at Berserk speed for the entire match.
* '''Survival''' -  
+
* '''Survival''' - Spectating players spawn into the match after current players are killed (for the Duel gametype only).
* '''[[Titan]]''' -  
+
* '''[[Titan]]''' - Allow players to become Titans.
* '''Weapon Replacement''' -  
+
* '''Weapon Replacement''' - Default weapon pickups in a level can be substituted with different weapons.
* '''Weapons Respawn''' -  
+
* '''Weapons Respawn''' - Weapons respawn instead of always being available.
  
 
[[Category:Mutators]]
 
[[Category:Mutators]]

Revision as of 09:47, 15 May 2011

A Mutator is a kind of mini-mod that can be applied to games in the Unreal series. Although, compared to conventional mods, changes made to the game are small, mutators can have a large impact on gameplay. For instance Instagib is sometimes considered a whole new gametype.

Unreal Tournament

  • Arena: Replaces every weapon and ammo pickup in the match with one of these, depending on which one is selected:
  • Jump Match - Enables players to jump extremely high.
  • Low Gravity - Reduces the gravity of the map.
  • Chainsaw Melee - The Impact Hammer is replaced by a Chainsaw.
  • No Redeemer - Redeemers are removed from the map.
  • No Powerups - Invisibility, Shield Belt, Damage Amplifier, Jump Boots and the Big Keg O'Health are removed from the map.
  • Stealth - Everyone is invisible.
  • FatBoy - Frag a lot, and your head grows. Be fragged a lot, and your head shrinks.
  • Instant Rockets - The Rocket Launcher won't fire 6 rockets, but one rocket at a time.
  • Relics - (Bonus Pack 1) Add a relic to the map. This relic spawns in a random place in the map, and disappears after a certain time if nobody picked it up. It's possible to have several of them at once, but the player(s) can carry just one at the same time.
    • Relic: Defense - Prevents 60% of all damage sustained by the user.
    • Relic: Redemption - Prevents it's user from being fragged. It only works once.
    • Relic: Regeneration - Gives 10 HP to it's user every second.
    • Relic: Speed - Increases it's user's speed and air control reflexes.
    • Relic: Strength - Increases it's user's damage output.
    • Relic: Vengeance - When it's user dies, a big skull appears above him. It then explodes like a Redeemer.
  • Team Beacon - (Bonus Pack 2) Your teammates have an arrow above their heads, so you can identify them.
  • Volatile Ammo - (Bonus Pack 2) Ammo explodes when hit by a weapon.
  • Volatile Weapon - (Bonus Pack 2) Weapons are discharged when a player dies.

Unreal Championship/Unreal Tournament 2003/Unreal Tournament2004

  • Air Control - (2003, 2004) Changes how players move in the air.
  • Arena - (UC, 2003, 2004) Replaces weapons and ammo in map.
  • BigHead - (UC, 2003, 2004) See Unreal Tournament section above.
  • Big Wheels - (2004) ONS/AS only. Kill a lot, and your vehicle's wheels grow in size. Be killed a lot, and they'll shrink.
  • Bonus Combos - (2003 Epic BP, 2004) Adds the Pint-sized (LLLL) and Camouflage (RRRR) Adrenaline Combos.
  • Bonus Vehicles - (2004 ECE Pack) Replaces certain vehicles with the Cicada, SPMA and Paladin.
  • Competition Mode - (UC) Disables Species specific attributes and levels the field to everyone. It's the inverse to Species Statistics.
  • Floaty Cadavers - (UC, 2003) Cadavers don't fall to the floor, but float.
  • Game Speed - (2004) Modifies the game's speed.
  • InstaGib - (2003, 2004) See Unreal Tournament section above.
  • Lightning Guns - (2004) Replaces all Sniper Rifles with Lightning Guns.
  • Lightweight Vehicles - (2004) ONS/AS only. When being hit, vehicles will fly higher and farther like balloons.
  • Link Gun Medic - (UC) The Link Gun heals teammates.
  • LowGrav - (UC, 2003, 2004) See Unreal Tournament section above.
  • No Adrenaline - (UC, 2003, 2004) Adrenaline pickups are removed from the map.
  • No Superweapons - (2003, 2004) Redeemers and Ion Painters are removed from the map. In 2004, the Target Painter is removed as well.
  • Onslaught Weapons - (2004) Adds ONS weapons (Mine Layer, Grenade Launcher, AVRiL and Target Painter) to the other gametypes.
  • QuadJump - (2003, 2004) Players can jump up to 4 times instead of 2.
  • Regeneration - (UC, 2003, 2004) All players regenerate health.
  • Slow Enemy - (UC) Reduces the enemy's speed.
  • Slow Motion Corpses - (UC, 2003, 2004) Dramatic slow-mo death animations
  • Sniper Rifles - (2004) Same as Lightning Guns, but inverted: LG are replaced by SR.
  • Species Statistics - (2004) Each race has unique combat statistics.
  • Stunt Vehicles - (2004) ONS/AS only. Vehicles can jump. Hold down the crouch key to charge up and then release to jump. They can also control wheeled vehicles in mid-air.
  • Super Berserk - (2004) Weapons are insanely fast and powerful.
  • UDamage Reward - (2004) Any remaining UDamage powerup is thrown from players when they are fragged.
  • UT Classic - (2004) Classic UT style weapons and movement options.
  • UT2003 Style - (2004) UT2003 style fast weapon switching and boost dodging.
  • UTV2004S - (2004) Required to support UTV2004 SeeAll mode.
  • Vampire - (UC, 2003, 2004) Damaging your opponents will regenerate your health.
  • Vehicle Arena - (2004) ONS/AS only. Replaces all vehicles in a map with a particular one.
  • Vehicle Pickups - (2004 ECE Pack) Vehicles can pick up items and give them to the driver.
  • Zoom InstaGib - (2003, 2004) Same as Instagib, but the secondary fire is a zoom function.

Unreal Championship 2

Unreal Tournament III

  • Big Head - See UC/UT2003/UT2004 section above.
  • Friendly Fire - Shooting teammates damages them. (50% damage)
  • Handicap - Provides armor and weapon bonuses to losing players.
  • Instagib - See Unreal Tournament section above.
  • Kills Slow Time - Time slows down for a moment every time you kill an enemy (instant action only).
  • LowGrav - See Unreal Tournament section above.
  • No Hoverboard - The players won't have the Hoverboard dirung a match. Only available in VCTF, Warfare and Greed.
  • No Orb - Removes the Orb from the map. Only available on Warfare.
  • No Super Pickups - Shield Belt, Berserk, UDamage, Invisibility, Invulnerability, Megahealth and Redeemers are removed from the map.
  • No Translocator - The players won't have the Hoverboard dirung a match. Only available in CTF and Greed.
  • SloMo - Slows the game's speed.
  • Speed Freak - Speeds the game's speed up.
  • Super Berserk - Players fire at Berserk speed for the entire match.
  • Survival - Spectating players spawn into the match after current players are killed (for the Duel gametype only).
  • Titan - Allow players to become Titans.
  • Weapon Replacement - Default weapon pickups in a level can be substituted with different weapons.
  • Weapons Respawn - Weapons respawn instead of always being available.