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Difference between revisions of "Template talk:DeathmatchUnreal"

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Latest revision as of 23:47, 30 April 2011

I want to do this with this template. What do you think? --Neon_Knight 20:49, 27 April 2011 (CDT)
(Write below this message, the navbox for some reason takes everything below it.)

I don't see a need for this. We'd have to create such a template for every game type in every game then, and that's really what categories are for. —Wormbo 23:45, 27 April 2011 (CDT)
We were discussing this in the Layout Guidelines discussion page. --Neon_Knight 08:10, 28 April 2011 (CDT)
Plus, we already knew about the categories, but navboxes are even more useful when it comes to jump to another map page without having to go to the category or the game's page. My original idea was just for the gametypes. Kaithofis then suggested to split the thing between gametypes and games, and I could see why, because the navboxes would have been HUGE. Again, we kept many of these discussions in the Layout Guidelines discussion page. Could you join us there, instead? --Neon_Knight 14:09, 30 April 2011 (CDT)