Talk:Flak Cannon

UC, UT2003 and UT2004 sections are pointless if the guns are identical. They aren't, so "see below" isn't really valid input for that area. Also, saying in the Unreal section "it is a lot like the UT gun, see below" isn't really a good idea. We want people to be able to find most of the information they need in specific sections on the weapon pages, even at the cost of a little redundancy within a page. --Sir Brizz 23:15, 4 August 2007 (EDT)

Something I did killed the UT2004 flak weapon box. :( -- T2A` 18:46, 5 August 2007 (EDT)

Hmm. It apparently thought you were trying to make it do a mathematical equation in there. The box isn't great for long lines per descriptive amount so I have adopted something more like what I put here (just moved the more descriptive stuff to the explanation). --Sir Brizz 18:48, 5 August 2007 (EDT)

I see some incorrect values in the article; UT2004 Flak fire interval is actually 0.8947 (round to 0.9) for primary and 1.11 for secondary. This translates to to rates of 1.11 shots per second for primary, and 0.9 shots per second for secondary. In UT3, the fire interval for both modes is 1.1. --Gnalvl 21:38, 12 August 2011 (CDT)

UC2?
Is there really a Flak Cannon in UC2? I mean, really, it's not listed in UC2 website, and why wouldn't they list it? Explosive weapons are Ripjack, Grenade Launcher and Rocket Launcher, Energy are Sniper, Shock and Stinger, nothing else. And it's not located in Melee or Race weapons, of course. --GreatEmerald 11:22, 15 May 2008 (EDT)
 * Well, the UT3 website omits the Viper for some reason, while it has the rest of the vehicles. I don't know anything about UC2 though. — Haarg 12:49, 15 May 2008 (EDT)
 * s having played and owning UC2, as well as the official prima strategy guide (where I got those damage numbers), I can safely say that yes, it does. --Sir Brizz 14:09, 15 May 2008 (EDT)