CTF-Command

Map Description
An asymmetrical map filled up with curves. It contains three main areas: Red Base, Blue Base, and center.

The Red Base is an horizontal O-shaped area surrounded by a large acid pool with two lateral entrances and the flag in the middle point, while the blue base has a vertical V-shape with the flag on top of the highest level.

There are several item-holding chambers serving for various purposes. First, the Blue base has a tube ending in a chamber right above the Red chamber, another shortcut between bases, but only as an attack route. The central chamber is the only two-way attacking route. Finally, each base has a chamber of their own each serving as spawnpoints and item holders. The level is also host to a lot of "secret" powerups and items distributed among the bases, so keep an eye open!

Tips & tricks

 * As a blue base defender, you might want to keep an eye on the back path to the flag, in order to avoid unnecessary risks.
 * As a red base defender, you might want to control the entrance above the chamber on your side of the central area.
 * In botmatches, you might want to exploit the red side of the central area as much as you can, if you attack, as bots won't translocate through it. Bear in mind, though, you have only one exit when carrying the flag. Also, practice translocating to it.

Trivia

 * Seen at a top-down view, the map has a... suggestive shape.

Unreal Tournament

 * Gametype: Capture The Flag
 * Score limit: 3
 * Rival Team: Dark Phalanx
 * Players per Team: 5