Talk:Unreal Championship 2: The Liandri Conflict

Does anyone happen to have a source to what year UC2 is supposed to have taken place in? I thought Epic had given a year, but I can't find it anywhere. --Sir Brizz 17:39, 8 August 2007 (EDT)


 * I don't think a year was ever mentioned, but UC2 takes place 3 years after the original UC.. UT2003 takes place in 2302. Of course UC is not UT2003, as the former's story doesn't fit at all in any of the official timeline, but one could estimate UC2 happens around 2305. The game does mention what you experience in UC2 are the 523rd Ascension Rites. Maybe there's more in the other trailers, but I don't have time to watch them all again right now. Retodon8 20:59, 8 August 2007 (EDT)

The problem to me is that in UC2 Malcolm is supposedly 54 years old. So was he 30 in UT? I guess that can make sense, but he doesn't look 44 in 2k3/2k4. --Sir Brizz 00:42, 9 August 2007 (EDT)


 * It's possible that his augmentation (As a FenTech Warrior) might have slowed down his aging somewhat. It's even possible that he was more or less artificially created, since his UT Profile says he is an "engineered warrior." --Dark Pulse 08:10, 9 August 2007 (EDT)

UC2 Media
Since we (being User:Gnomre and I) could never figure out how to export the (animated) character portraits, we used thumbnails of the promotional art (ie this, though that's the only character I can find such a high res picture of) as the portraits for UC2-specific characters.

However, since we were just going for the highest resolution/quality, most of the promo images I have possess various watermarks: some Gamespot ones, BU ones, etc. Needless to say it looks kind of tacky. Can a) someone provide clean art, b) BU upload all the UC2 character art instead of just Sapphire and Torgr, or c) suggest an alternative? Gryph 17:29, 25 July 2007 (EDT)

Stinger
The Stinger alt-fire pinning people to a wall either needs a reference or to be removed. --Sir Brizz 22:51, 4 August 2007 (EDT)


 * A reference is mentioned here, but the link isn't working for me right now, so I'm not sure if it's good. Retodon8 08:59, 9 August 2007 (EDT)

Bio Rifle
Sir Brizz, I removed the "tarydium waste" thing because like you commented in your edit, all energy weapons use regular (well, I'd actually guess: refined) tarydium as ammo. Mentioning the Bio Rifle firing a different kind of ammo makes it read as if there is another kind of pickup for just that weapon, which is confusing. After all, the Shock Rifle doesn't fire tarydium rounds either, does it? Only the Stinger uses raw tarydium.

Basically the simplified ammo system makes it hard to explain how the weapons work exactly, since Unreal fans are used to each weapon eating up its own, specific ammo. The explaining should be done in the more detailed weapons section below. After all, that includes both gameplay and fiction/story, and the pickups section is about the pickups... (just) tarydium (and explosive ammo of course).

That's my opinion anyway. I won't remove it again, but in my opinion it should be. :P Retodon8 18:10, 17 August 2007 (EDT)