BR-IceFields

This map is the same as Unreal Championship's BR-Kalendra.

Map Description
Inspired by the Canadian weather, it is no surprise that this map features dense fog and heavy snowfall. What's more surprising, is that it results in a rather cramped Bombing Run arena as well. The Ice Fields' rocky cliffs give shape to narrow canyons (for BR standards), and passing through them can be quite a task. There are a few shortcuts that can be used, as well as plenty of ledges, which add a bit of a Z-Axis to the map's gameplay. The Bomb spawns in the center region of the map, on a clearing. The teams must then pass through a series of canyons to reach the other team's base (which are both on open fields as well). The Goals are on the top floors of the bases and can be reached via an elevator. There is no terminal consequence for jumping through the goal in this map.

Tips & Tricks

 * Use the narrow passages in the cliffs as a shortcut
 * On the few clearings that the map has, launching the Bomb and shooting it with the Shock Rifle's primary fire to make it cover a lot of distance can be very useful.

Trivia

 * In the UT2003 SP intro, "Kalendra Ice Fields" is the arena that Malcolm's and Gorge's teams must fight in.
 * According to the author (Dave Ewing), this map was inspired by "a typical drive into work" (source).