Scavenger

Using the Scavenger
The Scavenger can move a lot like a player on foot: It can walk, jump and duck, although the latter doesn't make much difference. Additionally it can retract its tentacles and start rolling across the terrain with great speed, doing significant damage if it collides with other vehicles. While in ball mode, tentacles can be semi-deployed as deadly blades that spin around the main body. Unlike Scorpion blades, these cannot break off when hitting something hard. It should be noted that players can affect the Scavengers direction while in ball mode by changing their camera view. Skilled players can use this technique to steer without blundering into walls like a gigantic pinball.

For short-to-medium range attacks, the Scavenger in walk mode can lock on to a target to send out its attack drone. The drone needs to travel to the target first, so this attack doesn't make much sense at long ranges. The Scavengers drone can also be used to heal damaged nodes.

The Scavenger is notoriously dangerous to the more cumbersome vehicles without proper support as a skilled driver can scuttle about on top of the enemy vehicle while their drone has a field day. There have been multiple documented cases of lone Scavengers taking out Leviathans using this method because nobody thought to bring an AVRiL along with them.

Going against the Scavenger
A single well-placed AVRiL rocket can easily take out a Scavenger. If you're on foot and don't have the AVRiL, dodging is probably your most efficient weapon against a Scavenger in ball mode, because it's extremely hard to steer in that mode.