Ripper

The Ripper family of weapons are found in Unreal, Unreal Tournament and UC2.

The Ripper family of weapons all share one common characteristic: Primary fire is a fast-moving, ricocheting blade weapon that has the potential to cause headshots on a victim if they are hit in the head. The secondary fires of each weapon change from game to game.

Unreal
In Unreal, the Razorjack is first encountered on the ISV-Kran. Primary fire is, as with all Ripper family members, a fast moving, ricocheting blade that has headshot potential, while secondary fire allows you to "guide" the blade with your crosshair.

Unreal Tournament
Classification: Ballistic Blade Launcher


 * Primary Fire: Razor sharp titanium discs are launched at a medium rate of speed. Shots will ricochet off any surfaces.


 * Secondary Fire: Explosive discs are launched at a slow rate of fire.


 * Techniques: Aim for the necks of your opponents.

Unreal Championship 2
The Ripjack