CTF-Coret

Trivia

 * The demo version of the map had the connection between the side approach of each base and the central area's main entrance separated, so translocating between these areas wasn't possible. Also, in place of the jumppad between the overhead area and the flag base there was a ramp entrance to the defense area, and the overhead area could only be accessed by translocating onto it.

UT Demo

 * Gametype: Capture The Flag
 * Score limit: 3
 * Rival Team: Raw Steel
 * Players per Team: 4

Unreal Tournament

 * Gametype: Capture The Flag
 * Score limit: 3
 * Rival Team: Blood Reavers
 * Players per Team: 4

Unreal Tournament (PS2)

 * Gametype: Capture The Flag
 * Score limit: 3
 * Rival Team: Raw Steel
 * Players Per Team: 4