DM-Antalus

Map Description
Perhaps the most "open" map in UT2003, Antalus is set on the hilly/grassy terrain around, and on top of, a small Gen Mo'Kai temple. The various trees, rocks, and the 3 enormous fang-shaped pillars in the center of the map make up the scenery. The terrain is quite rugged and steep at points, but luckily the Gen Mo'Kai have built a number of bridges and lifts to help the flow in the map.

Tips & tricks

 * You can lift jump onto some of the larger rocks.
 * Caution is a necessity in this map. Do not walk into the open without knowing where the opponents are. A player without a good knowledge of the map's lay-out, and the lines of sight in the open fields will be easily spotted and shot. Stay out of the open fields and keep a look-out in all directions, both horizontally and vertically.

Trivia

 * This is one of the maps which shipped with the UT2003 demo. The other maps were DM-Asbestos, BR-Anubis and CTF-Citadel. A latter demo also added CTF-Orbital2.