Squid

An underwater Unreal monster. It's a green and red squid having six tentacles that use to attack the prey plus confusing it with black oil. These creatures are large and are never seen in both Unreal and RTNP, as their presence in Bluff Eversmoking and Dasa Mountain Pass were deleted prior to the release of Unreal. Now they are mostly used in various SP mods as rare enemies or bosses.

In depths
Squid's method of attacking is simple: they'll advance to the preys to slap or thrust them with the tentacles. After attacking, the Squids will retreat to another position, releasing oil to confuse you; the smoke isn't really that dark and you can perfectly see through it. After a while, the Squid will begin once again its assault. Any weapons work, and they can be easily defeated by standing outside the water. If for some reasons the Squid comes out from the water, it will jump like mad, trying to return to its home environment. Unlike the Devilfish, these ones cannot die after long periods of time on land.
 * Health: 260