ONS-Adara

Map Description
Adara is a relatively symmetrical map set in a long, deep canyon. Each power core is located at opposite corners: the Red Core is located in the Northeast corner of the map, while the Blue one is located in the Southwest corner.

The map contains seven power nodes:
 * Node 1 is the Red Prime Node, located at the south of the Red Base.
 * Node 2 is the Blue Prime Node, located at the north of the Blue Base.
 * Node 3 is the South Node, located southwest of the Center Node, almost near the Blue Support node.
 * Node 4 is the North Node, located northeast of the Center Node, almost near the Red Support node.
 * Node 5 is the Blue Support Node, located northeast outside the Blue Base.
 * Node 6 is the Center Node, located at the very center of the map.
 * Node 7 is the Red Support Node, located southwest outside the Red Base.

Both Prime nodes are located at the top of two platforms, near a waterfall. It's possible to access these nodes on foot by way of strategically-located jumpers or by passing through strategically located caves, if coming from the middle nodes. These caves' entrances are located near the North and South nodes, and end in the Blue and Red Prime nodes respectively.

There are two nodes near both bases, called "Support nodes", located near each team's base. Unlike Unreal Tournament 3's Warfare mode, these nodes are only connected to the Power Core, but have the only functions of providing each team an edge and a secondary place to spawn. Support nodes are rare among maps and link setups, yet in this map the three link setups feature this node. In this case, the teams gain access to the Paladin tank and a Manta.

The North and South nodes are located in refuges near the Red and Blue Support nodes respectively. Both house a Scorpion and a Hellbender each.

Finally, there's the Central Node. This node is located at the second level of another platform, surrounded by tech and bridges. The highest bridge in this area holds a Redeemer. Also, the area itself houses two Energy turrets, a Hellbender and a pair of Mantas.

There are also various boost ramps for certain vehicles.

Link setups
This map suffers from the dreaded "enemy prime stalemate" scenario, due to having only one Prime node connected to each team's Core (disregarding the unattackable Support nodes) in all three of its default link setups.


 * Default: Each Core is connected to the respective Prime and Support nodes. Both Prime nodes are connected to the North, Center and South nodes.
 * Alternate: Same as Default, except that the Blue Prime is connected to the South and Center nodes, while the Red Prime is connected to the North and Center nodes. South and North are also connected to the Center Node. In this Setup, the Center Node becomes a bottleneck.
 * Alternate 2: Same as Default, except that both Primes are only connected to the North and South Nodes. In addition, the North and South Nodes are connected to the Central Node, giving it somewhat of a "wildcard support" status.

Link setup-specific strategy

 * Default:
 * Alternate:
 * Alternate 2: