DM-Deck17

Map Description
Deck 17 is the UT2004 version of the infamous Deck16 map. Not only has the name been changed, but the map has been given a visual overhaul and a different color scheme (where the green goo has been replaced with red lava). Other changes include the addition of a new room, connecting the corridor holding the Flak Cannon in the east with the lower, northern part of the main hall. The rest of the map has largely remained the same.

Tips & Tricks

 * Use a lift jump to get to the Shield Pack on the boxes between the two lifts.


 * Careful around the magma pool with the Flak Cannon. You can easily get pushed in by an opponent or even accidently fall in by yourself.


 * Around the large magma pool players are a good target for the rocket launcher because they are either close to the walls or can easily be pushed into the magma.

Trivia

 * In the room with the Bio Rifle there a blocked door with a sign reading "DECK 16 CLOSED FOR REPAIR AND RENOVATION". The room behind it is a mirrored version of Deck 17's main room.


 * The whole map is based on Deck 16 except the hallway behind the Flak Cannon. This is why the room behind the Bio Rifle is a mirrored version (as mentioned above). If you can remember the layout of Deck16][  the room behind the flak cannon is not there.