File:CTF-FaceClassic-Pickups.png

Summary
Weapons and power-up locations in CTF-FaceClassic

The different shades indicate the height of the terrain, where lighter = higher, and darker = lower ground. Faded icons indicate that the pickup is not on the top-most floor. The brightly colored surfaces indicate the various rooms in the tower. The red surface is the top of the tower, the blue surface is a sniper post below, and the yellow surface is a room with a Redeemer. The Double Damage is underneath this room, on a high platform in the main hall, and requires use of the Translocator to be reached.