DOM-MetalDream

Trivia

 * This map started life as an Assault map, but because maps for this gametype were hard to do without coordination between the level designers and Steve Polge (the AI programmer) Inoxx was asked to turn it into a Domination map, instead. As an Assault map, the attacking team started at the ship at the bottom of the ocean, then they had to take control of the oil rig.
 * Another "what could have been" bit comes from Inoxx wanting the map to be in a daylight setting, but having problems for that due to the Skybox parallax effect.
 * This map was inspired by the movie Armageddon.