WAR-MarketDistrict

Strategy

 * Holding the east and west node at the same time raises the enemy core so it can be attacked from outside the base.
 * Team ownership of the center node is indicated by the color of nearby lanterns.
 * Availability of the UDamage on each side is indicated by the "Buck Love" signs at both ends of the UDamage alleys.
 * When controlling a support node, you can use its nearby rail turret to defend the center node.

Mission Objectives

 * Control the Prime Node to access your enemy's Core.
 * Control Support Nodes to unlock mobile laser turrets.
 * Use the mobile turrets to protect the Prime Node.
 * Short Circuit the enemy Core's coolant system by controlling both Support Nodes simultaneously.
 * An overheated Core raises into the open air and is vulnerable to turret fire.

Act I

 * Goal: 1 Core Destroyed
 * Enemy Faction: Iron Guard
 * Allies: Jester, Othello, Bishop
 * Enemies: Cain, Johnson, Karag, Wraith

Voice Chat
Othello: (does a Hoverboard spin jump) ''Sweet, Hoverboards! Thanks Uncle Malcolm!'' Bishop: My deliverance shall be swift. Othello: ''Come on Bishop! Let's see you grind those turret rails.''

Act IV

 * Goal: 1 Core Destroyed
 * Enemy Faction: Necris Black Legion
 * Allies: Jester, Othello, Bishop
 * Enemies: Scythe, Nocturne, Samael, Bargest

Voice Chat
Reaper: Keep an eye on those train stations. Jester: Taking them both exposes the enemy core. Othello: I like a good shortcut, lets do it!