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DM-TrainingDay

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Simple, flat, and chock full of weapons and ammunition. Perfect for your first humiliation in the Tournament.
map description
Training Day
Full title Training Day
Author(s) Scott McGregor, Lee Perry
Players 2-3
Music KR-Collision-Course
Games UT2003, UT2004
Gametype Deathmatch

Map Description

The most basic (and smallest) map in UT2003/4 designed to introduce you to some of the game mechanics (i.e. running and shooting things). The layout of the map consists of a hallway with two smaller hallways on each end that circle around to connect to the main hallway again. The map has a tech-based design with a lava pit in the main hallway that will kill you if you were to fall in.

Weapons & Pickups

Map of Training Day

Weapons

Weapon Count Ammo Ammo Location
Shock Rifle 1 2 Next to the weapon pickup
Link Gun 1 2 Next to the weapon pickup
Minigun 1 1 Near the weapon pickup
Flak Cannon 1 1 Near the weapon pickup

Pickups

Pickup Count Location
Health Vial 6 In corridors northeast and southwest in the map
Health Pack 1 In the middle of the map
Adrenaline 4 In doorways to the central room

Tips and Tricks

  • Don't dodge off the side in the main hallway or you are burnt to a crisp.