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Difference between revisions of "Armor"

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m (Unreal Tournament 2003 and 2004: Corrected Shield Pack info)
(Unreal Tournament 2003 and 2004)
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* '''Shield Pack''' (aka 50 shield/armor, 50a) - gives the player 50 armor. Doesn't stack; picking up more than one doesn't add armor points. It will stack on top of the Super Shield. It respawns 27.3 seconds after being picked up.
 
* '''Shield Pack''' (aka 50 shield/armor, 50a) - gives the player 50 armor. Doesn't stack; picking up more than one doesn't add armor points. It will stack on top of the Super Shield. It respawns 27.3 seconds after being picked up.
 
* '''Super Shield''' (aka 100 shield/armor, 100a) - gives the player 100 armor, up to a maximum of 150. It respawns 54.5 seconds after being picked up.
 
* '''Super Shield''' (aka 100 shield/armor, 100a) - gives the player 100 armor, up to a maximum of 150. It respawns 54.5 seconds after being picked up.
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It is important to note that in [[UT2003]], armor protects you from damage as if it is additional health, essentially giving you up to 249 maximum health. In [[UT2004]], Armor only protects you from a percentage of damage to your health.
  
 
==Unreal Tournament 3==
 
==Unreal Tournament 3==

Revision as of 11:10, 9 August 2007

Armor is used in most of the Unreal Games to protect the players from damage.

Unreal and RTNP

All suits in Unreal and Return to Na Pali offer protection against damage, but some suits offer specialized protection. Suits have a durability of 50 points. (Also see: Pickup Items and Inventory Items.)

  • Assault Vest - offers protection against regular damage, but isn't very durable.
  • Asbestos Suit - offers protection against burning damage, such as that from lava and Gasbag's belches. It also protects against damage from nitrogen pools.
  • Kevlar Suit - works in conjunction with the Assault Vest to provide even greater protection from damage. The suit is more durable but provides less protection.
  • Toxin Suit - offers protection against areas filled with tarydium slime, Bio Rifle shots, and Slith's acidic saliva.
  • Force Field - creates a temporary impenetrable, purple coloured, cylindrical-shaped barrier which can be used for protection, to block narrow corridors, and as a stepping stone to higher places.

Unreal Tournament

  • Thigh pads - offers a little protection
  • Armor - offers protection
  • Shield Belt - offers protection on top of lesser armor

Unreal Tournament 2003 and 2004

  • Shield Pack (aka 50 shield/armor, 50a) - gives the player 50 armor. Doesn't stack; picking up more than one doesn't add armor points. It will stack on top of the Super Shield. It respawns 27.3 seconds after being picked up.
  • Super Shield (aka 100 shield/armor, 100a) - gives the player 100 armor, up to a maximum of 150. It respawns 54.5 seconds after being picked up.

It is important to note that in UT2003, armor protects you from damage as if it is additional health, essentially giving you up to 249 maximum health. In UT2004, Armor only protects you from a percentage of damage to your health.

Unreal Tournament 3

  • Thigh pads - offers a little protection
  • Armor - offers protection
  • Shield Belt - offers protection on top of lesser armor
  • Helmet - offers regular protections as well as protection against headshots while it lasts.

Unreal Championship

  • ...

Unreal Championship 2

  • ...