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Cicada

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Revision as of 16:28, 1 August 2007 by RavuAlHemio (talk | contribs) (Added images.)
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A Cicada shooting its rockets.

The Cicada is a flying vehicle, first seen in Unreal Tournament 2004 with the Editor's Choice Bonus Pack. It has two seats.

Features

Pilot

The Cicada is known to be less flexible in turning than the Raptor, but it is more apt at climbing and diving. The primary fire sends a stream of rockets towards a point with limited precision. The alternate fire marks a point that will be attacked when the corresponding button is released (or the maximum capacity is reached) by up to 16 rockets. (When the primary fire button is pressed and held while the rockets are being loaded using the alternate fire button, the loading pauses and the pilot can fly the vehicle to safety before launching the rockets.)

Gunner

The Cicada's anti-AVRiL flare

The second position gives access to a rapid-firing laser cannon that is instrumental in protecting the vehicle. The gunner's HUD also marks incoming homing missiles (such as those of an AVRiL or a Raptor), which, via the gunner's alternate fire, can be lured away from the Cicada using a flare.

The Cicada is notable for continuing to hover in the air even if only the gunner (and no pilot) is present. It falls to the ground when both seats are vacant.