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Difference between revisions of "DM-Phobos"

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(changing Xan's "minions" to Xan's "team")
(adding linking to alot of pages)
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This Martian space station is caught between Mars and it's satellite Phobos, resulting in a chaotic rotation. Fortunately, the gravity generators are working well enough to lend a fast paced rhythm to deathmatch.
 
This Martian space station is caught between Mars and it's satellite Phobos, resulting in a chaotic rotation. Fortunately, the gravity generators are working well enough to lend a fast paced rhythm to deathmatch.
  
Match info as can be found in UnrealED. This map is part of the challenge ladder. Here you will face [[Xan]] and his team.
+
Match info as can be found in [[UnrealED]]. This map is part of the [[challenge ladder]]. Here you will face [[Xan]] and his team.
  
DM-Phobos is also considered by many people to be one of the finest deathmatch maps in the retail game. Through the use of well connected spaces, plenty of z-axis figthing and good weapon placement this map has earned its title as a classic.
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'''DM-Phobos''' is also considered by many people to be one of the finest [[deathmatch]] [[maps]] in the retail game. Through the use of well connected spaces, plenty of [[z-axis]] figthing and good weapon placement this map has earned its title as a classic.

Revision as of 14:36, 21 July 2007

This Martian space station is caught between Mars and it's satellite Phobos, resulting in a chaotic rotation. Fortunately, the gravity generators are working well enough to lend a fast paced rhythm to deathmatch.

Match info as can be found in UnrealED. This map is part of the challenge ladder. Here you will face Xan and his team.

DM-Phobos is also considered by many people to be one of the finest deathmatch maps in the retail game. Through the use of well connected spaces, plenty of z-axis figthing and good weapon placement this map has earned its title as a classic.