NewsUnrealEdForumsFilesModsFragBU

Skin

BeyondUnreal


Personal tools

Difference between revisions of "DM-TrainingDay"

From Liandri Archives

Jump to: navigation, search
m
(Overview)
Line 23: Line 23:
 
== Overview ==
 
== Overview ==
  
This is a really basic map, with stuff and things. You go get the gun and shoot the guy over by the thing.
+
The most basic (and smallest) map in UT2003/4 designed to introduce you to some of the game mechanics (i.e. running and shooting things). The layout of the map consist of a hallway with two smaller hallways on each end that circle around to connect to the main hallway again. The map has a tech-based design with a lava pit in the main hallway that will kill you if you were to fall in.
  
 
== Tips and Tricks ==
 
== Tips and Tricks ==

Revision as of 22:52, 29 July 2007

Simple, flat, and chock full of weapons and ammunition.
Perfect for your first humiliation in the Tournament.

Full title Training Day
Authors Scott McGregor, Lee Perry
Players 2-3
Games UT2003, UT2004
Gametype Deathmatch

Overview

The most basic (and smallest) map in UT2003/4 designed to introduce you to some of the game mechanics (i.e. running and shooting things). The layout of the map consist of a hallway with two smaller hallways on each end that circle around to connect to the main hallway again. The map has a tech-based design with a lava pit in the main hallway that will kill you if you were to fall in.

Tips and Tricks

Flip off the golden wang and punch your opponent in the nuts for extra points.