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Dispersion Pistol

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Revision as of 14:29, 15 August 2007 by BobTheBeheader (talk | contribs) (Changes in phrasing, a little more info on Unreal's dispersion pistol)
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Dispersion Pistol
Primary Damage Type: Projectile
Alt. Damage Type: Projectile charged
Manufacturer: {{{manufacturer}}}


The Dispersion Pistol is an automatically recharging energy pistol which fires relatively weak non-hitscan energy bolts. Its secondary fire stores up a charge in the capacitor before releasing it, resulting in a much more powerful bolt with splash damage.

The weapon features in Unreal, Return to Na Pali, Unreal 2. A weapon based on its design features in Unreal Championship 2.

Unreal and RTNP

Dispersion Pistol
Dispersion Pistol
Primary fire
Type: Projectile
Damage: ?
Fire rate: ?
Secondary fire
Type: Projectile
Damage: ?
Fire rate: ?
Ammunition
Ammo pickup: NA, recharges
Maximum: NA

In Unreal and Return to Na Pali the Dispersion Pistol is the player's default weapon. As such, it normally fires weak energy bolts.

Holding the trigger allows energy to build up, letting the user fire more powerful rounds, depending on the amount of time the trigger was held. This version of the pistol can be upgraded a number of times using Dispersion Pistol Powerup pickups. Each successive powerup morphs the pistol into more elaborate shapes and and makes the energy bolts more powerful, as well as changing the bolt's primary fire color.

Unreal 2

LEPEW-13
LEPEW-13
Primary fire
Type: Projectile
Damage: ?
Fire rate: ?
Secondary fire
Type: Projectile
Damage: ?
Fire rate: ?
Ammunition
Ammo pickup: NA, recharges
Maximum: NA

Unreal 2 features a Dispersion pistol known as the LEPEW-13, short for Law Enforcement Personal Energy Weapon, Type 13. It is also called simply Popgun.

The LEPEW-13 was designed by the TCA, and is similar to the version in Unreal, but it has a more traditional design. Like all other versions of the pistol, it cannot be upgraded. Because it is relatively weak, players should primarily use it as a fall-back weapon. A small quantum source in the handle automatically recharges the pistol like usual.

The regular mode fires energy bolts, alternate fire allows energy to build up, creating more powerful blasts.

While the Dispersion Pistol is a fine weapon for a law enforcement officer, it was not designed for military use and is not effective in high-intensity combat. Us it only as a last resort.

Unreal Championship 2

Nakhti Scorpion
Nakhti Scorpion
Primary fire
Type: Projectile
Damage: ?
Fire rate: ?
Secondary fire
Type: Energy blast (freezes)
Damage: ?
Fire rate: ?
Ammunition
Ammo pickup: NA, recharges
Maximum: NA

In Unreal Championship 2 the Nakhti dual-wield a weapon called the Nakhti Scorpion, which is based on the TCA's Dispersion Pistal design. The weapon's secondary mode needs to charge like in other versions, but fires a blast that freezes opponents in place.

Raiden uses Lightning Bolts, fashioned after a set of Nakhti Scorpions using electrical energy. The weapons fire lightning bolts, but functions in much the same as actual Nakhti Scorpions.