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Difference between revisions of "Gametype"

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A gametype is, very simply, a set of rules by which a game is played.  The [[Unreal Tournament]] Series has quite a few of these.
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#REDIRECT [[:Category:Gametypes]]
 
 
==Unreal Tournament==
 
*[[Deathmatch]]
 
*[[Team Deathmatch]]
 
*[[Last Man Standing]]
 
*[[Capture the Flag]]
 
*[[Domination]]
 
*[[Assault]]
 
*[[Rocket Arena]]
 
*[[Chaos]]
 
 
 
==Unreal Tournament 2003==
 
*[[Deathmatch]]
 
*[[Team Deathmatch]]
 
*[[Capture the Flag]]
 
*[[Double Domination]]
 
*[[Bombing Run]]
 
*[[Mutant]] (with Epic Bonus Pack)
 
*[[Last Man Standing]] (with Epic Bonus Pack)
 
*[[Invasion]] (with Epic Bonus Pack)
 
 
 
==Unreal Tournament 2004==
 
*[[Assault]]
 
*[[Onslaught]] (enhanced with ECE Bonus Pack)
 
*[[Deathmatch]]
 
*[[Team Deathmatch]]
 
*[[Capture the Flag]]
 
*[[Vehicle Capture the Flag]] (unlockable)
 
*[[Double Domination]]
 
*[[Bombing Run]]
 
*[[Mutant]]
 
*[[Invasion]]
 
*[[Last Man Standing]]
 
*[[Instagib CTF]]
 
 
 
==Unreal Tournament 3==
 
*[[Deathmatch]]
 
*[[Team Deathmatch]]
 
*[[Warfare]]
 
*[[Capture the Flag]]
 
*[[Vehicle Capture the Flag]]
 
*[[Bombing Run]] (?)
 
*[[Mutant]] (?)
 
*[[Invasion]] (?)
 
*[[Last Man Standing]] (?)
 
(Instagib CTF is probably no longer a separate gametype, but can still be enabled via a mutator.)
 

Latest revision as of 12:34, 1 August 2007

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