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Difference between revisions of "Goliath"

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==Unreal Tournament 2004==
 
==Unreal Tournament 2004==
 
[[Image:Vehicles_goliath_tank.gif|thumb|right|150px|UT2004 Goliath]]
 
[[Image:Vehicles_goliath_tank.gif|thumb|right|150px|UT2004 Goliath]]
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The Goliath is a standard tank with a powerful 140mm main cannon that devastates infantry, energy nodes and other vehicles alike. It has limited vertical elevation, however, which makes it vulnerable to the [[Raptor]] (Althogh it is far from impossible to down a low-flying Raptor with the cannon, given a little practice and luck). In addition, its turret is slow-moving, taking time to position, making it difficult to draw a bead on a quick moving target. Rotating the tank itself in the same direction as the turret is a tactic often used while the Goliath is stationary to increase the turret's rotation speed, and therefore be able to line up a shot in less time.
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Its 2nd position offers a zoomable machine-gun turret atop the main turret that can offset these weaknesses to a limited degree. However, the amount of damage dealt by this weapon is moderate at best, and it is also unable to point straight up, one of the preferred places to attack the Goliath, either on foot or in a Raptor.
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Revision as of 10:56, 30 July 2007

The Goliath Tank served the military for two decades as a front-line offensive weapon. Entirely protected by a double-plate Carbon-Duranium shell, the Goliath may lack in top speed, but more than makes up for it in sheer endurance and brute force.

Unreal Tournament 2004

UT2004 Goliath

The Goliath is a standard tank with a powerful 140mm main cannon that devastates infantry, energy nodes and other vehicles alike. It has limited vertical elevation, however, which makes it vulnerable to the Raptor (Althogh it is far from impossible to down a low-flying Raptor with the cannon, given a little practice and luck). In addition, its turret is slow-moving, taking time to position, making it difficult to draw a bead on a quick moving target. Rotating the tank itself in the same direction as the turret is a tactic often used while the Goliath is stationary to increase the turret's rotation speed, and therefore be able to line up a shot in less time.

Its 2nd position offers a zoomable machine-gun turret atop the main turret that can offset these weaknesses to a limited degree. However, the amount of damage dealt by this weapon is moderate at best, and it is also unable to point straight up, one of the preferred places to attack the Goliath, either on foot or in a Raptor.

Unreal Tournament 3

UT3 Goliath