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Difference between revisions of "Impact Hammer"
From Liandri Archives
m (→Unreal Tournament: added a photo) |
(UT3 stub made from copy, made both melee) |
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Line 7: | Line 7: | ||
Impact Hammer(UT)|Image:ut_w1.jpg|Impact Hammer| | Impact Hammer(UT)|Image:ut_w1.jpg|Impact Hammer| | ||
; Primary fire | ; Primary fire | ||
− | : Type: | + | : Type: Melee |
: Damage: 135 max | : Damage: 135 max | ||
; Time until charged | ; Time until charged | ||
: 2s/auto release after 1.33s | : 2s/auto release after 1.33s | ||
; Secondary fire | ; Secondary fire | ||
− | : Type: | + | : Type: Melee |
: Damage: 30 | : Damage: 30 | ||
: Fire rate: 1.35/s | : Fire rate: 1.35/s | ||
Line 31: | Line 31: | ||
:Watch out for [[Piston Camp]] near a teleporter. | :Watch out for [[Piston Camp]] near a teleporter. | ||
:Impact hammer is often used in [[Telepunt]]. | :Impact hammer is often used in [[Telepunt]]. | ||
+ | |||
+ | ==Unreal Tournament 3== | ||
+ | {{Infobox Weapon| | ||
+ | Impact Hammer(UT3)|Image:Placeholder.png|Impact Hammer| | ||
+ | ; Primary fire | ||
+ | : Type: Melee | ||
+ | : Damage: ? | ||
+ | ; Time until charged | ||
+ | : ? | ||
+ | ; Secondary fire | ||
+ | : Type: Melee | ||
+ | : Damage: ? | ||
+ | : Fire rate: ? | ||
+ | ; Range | ||
+ | : primary: ? | ||
+ | : ? (auto release) | ||
+ | : secondary: ? | ||
+ | }} | ||
+ | The Impact Hammer will return in [[Unreal Tournament 3]], but not much is known about this incarnation yet. |
Revision as of 09:42, 13 August 2007
The Impact Hammer is a melee weapon.
Contents
Unreal Tournament
Impact Hammer(UT)
- Primary fire
- Type: Melee
- Damage: 135 max
- Time until charged
- 2s/auto release after 1.33s
- Secondary fire
- Type: Melee
- Damage: 30
- Fire rate: 1.35/s
- Range
- primary: 90uu
- 60uu(auto release)
- secondary: 180uu
Classification: Melee Piston
- Primary Fire
- When trigger is held down, touch opponents with this piston to inflict massive damage.
- Secondary Fire
- Damage opponents at close range and has the ability to deflect projectiles.
- Techniques and Tricks
- Piston Jump: Shoot at the ground while jumping to jump extra high.
- Piston Dodge: Dodge and Piston Jump at the same time to gain extra speed when escaping from enemies' base in CTF matches.
- Trivia
- Watch out for Piston Camp near a teleporter.
- Impact hammer is often used in Telepunt.
Unreal Tournament 3
Impact Hammer(UT3)
- Primary fire
- Type: Melee
- Damage: ?
- Time until charged
- ?
- Secondary fire
- Type: Melee
- Damage: ?
- Fire rate: ?
- Range
- primary: ?
- ? (auto release)
- secondary: ?
The Impact Hammer will return in Unreal Tournament 3, but not much is known about this incarnation yet.