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Impact Hammer

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Revision as of 00:16, 12 August 2007 by Pwyzpk (talk | contribs) (Unreal Tournament)
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The Impact Hammer is a melee weapon.

Unreal Tournament

Impact Hammer(UT)
[[Image:|200px|Impact Hammer]]
Primary fire
Type: Hitscan
Damage: 135 max
Time until charged
2s, auto release after 1.33s
Secondary fire
Type: Hitscan
Damage: 30
Fire rate: 1.35/s
Range
primary: 90uu/60uu auto release
secondary: 180uu

Classification: Melee Piston

Primary Fire
When trigger is held down, touch opponents with this piston to inflict massive damage.
Secondary Fire
Damage opponents at close range and has the ability to deflect projectiles.
Techniques and Tricks
Piston Jump: Shoot at the ground while jumping to jump extra high.
Piston Dodge: Dodge and Piston Jump at the same time to gain extra speed when escaping from enemies' base in CTF matches.
Piston Camp: charge your piston near a teleporter in map to wait for teleported players.
Trivia

Impact hammer is often used in Telepunt.