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Personal tools
Impact Hammer
From Liandri Archives
The Impact Hammer is a melee weapon.
Unreal Tournament
Impact Hammer(UT)
[[Image:|200px|Impact Hammer]]
- Primary fire
- Type: Hitscan
- Damage: 135 max
- Time until charged
- 2s, auto release after 1.33s
- Secondary fire
- Type: Hitscan
- Damage: 30
- Fire rate: 1.35/s
- Range
- primary: 90uu/60uu auto release
- secondary: 180uu
Classification: Melee Piston
Primary Fire
When trigger is held down, touch opponents with this piston to inflict massive damage.
Secondary Fire
Damage opponents at close range and has the ability to deflect projectiles.
Techniques
- Piston Jump: Shoot at the ground while jumping to jump extra high.
- Piston Dodge: Dodge and Piston Jump at the same time to gain extra speed when escaping from enemies' base in CTF matches.