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Impact Hammer
From Liandri Archives
The Impact Hammer is a melee weapon.
Contents
Unreal Tournament
Impact Hammer(UT)
[[Image:|200px|Impact Hammer]]
- Primary fire
- Type: Hitscan
- Damage: 135 max
- Time until charged
- 2s, auto release after 1.33s
- Secondary fire
- Type: Hitscan
- Damage: 30
- Fire rate: 1.35/s
- Range
- primary: 90uu/60uu auto release
- secondary: 180uu
Classification: Melee Piston
- Primary Fire
- When trigger is held down, touch opponents with this piston to inflict massive damage.
- Secondary Fire
- Damage opponents at close range and has the ability to deflect projectiles.
- Techniques and Tricks
- Piston Jump: Shoot at the ground while jumping to jump extra high.
- Piston Dodge: Dodge and Piston Jump at the same time to gain extra speed when escaping from enemies' base in CTF matches.
- Piston Camp: charge your piston near a teleporter in map to wait for teleported players.
- Trivia
Impact hammer is often used in Telepunt.