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Difference between revisions of "Matthias Worch"
From Liandri Archives
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+ | ''Matthias Worch'' is a level designer for Unreal and Unreal 2. | ||
+ | |||
[[Image:Matthias_Worch.jpg|thumb|right|112px|Matthias Worch]] | [[Image:Matthias_Worch.jpg|thumb|right|112px|Matthias Worch]] | ||
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+ | ==List of Contributions== | ||
+ | {| class="list" width="90%" | ||
+ | |- | ||
+ | ! | ||
+ | ====Return to Na Pali==== | ||
+ | |- | ||
+ | | | ||
+ | *[[Glathriel Village (Part 1)]] | ||
+ | *[[Glathriel Village (Part 2)]] | ||
+ | *[[Approaching UMS Prometheus]] | ||
+ | | | ||
+ | *[[UMS Prometheus]] | ||
+ | *[[Inside UMS Prometheus]] |
Revision as of 14:12, 25 May 2010
Matthias Worch is a level designer for Unreal and Unreal 2.
List of Contributions
Return to Na Pali | |
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