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Difference between revisions of "Pickup Items"

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* Bandages
+
* Bandages [[Image:Bandage.gif|right|80px]]
[[Image:Bandage.gif|right]]
 
 
*: These provide limited healing (+5 units of health), but do little to reverse the effects of major damage.
 
*: These provide limited healing (+5 units of health), but do little to reverse the effects of major damage.
 +
{{clear}}
 
* Nali Healing Fruit
 
* Nali Healing Fruit
 
*: This native plant has natural healing properties. When eaten, it can give you a 30-unit health boost. In multiplayer games, Nali Healting Fruits re-grow soon after they are picked. You can create these by dropping Seeds. Plants heal you lesser when they are growning.
 
*: This native plant has natural healing properties. When eaten, it can give you a 30-unit health boost. In multiplayer games, Nali Healting Fruits re-grow soon after they are picked. You can create these by dropping Seeds. Plants heal you lesser when they are growning.
Line 8: Line 8:
 
* Superhealth
 
* Superhealth
 
*: Boosts your health by 100 units. Don't waste Superhealth by using it when you are close to full health (200 units). Wait until you need a big health boost before you pick it up. (Note: you can not exceed 100 health without one of these)
 
*: Boosts your health by 100 units. Don't waste Superhealth by using it when you are close to full health (200 units). Wait until you need a big health boost before you pick it up. (Note: you can not exceed 100 health without one of these)
* Assault Vest
+
* Assault Vest [[Image:Armor.gif|right|50px]]
[[Image:Armor.gif]]
 
 
*: You will find many different types of armor throughout the game, all of which increase your resistance to damage from weapons and impact. Certain types of armor provide better protection from certain forms of attack. The more damage your armor absorbs, the weaker it becomes. Keep an eye on your Armor level indicator to see how much strength your armor has left. Once your armor level reaches zero, the armor no longer offers you any protection. The Assault Vest provides for you incredible defense, but its durability is very low.
 
*: You will find many different types of armor throughout the game, all of which increase your resistance to damage from weapons and impact. Certain types of armor provide better protection from certain forms of attack. The more damage your armor absorbs, the weaker it becomes. Keep an eye on your Armor level indicator to see how much strength your armor has left. Once your armor level reaches zero, the armor no longer offers you any protection. The Assault Vest provides for you incredible defense, but its durability is very low.
* Asbestos Suit
+
{{clear}}
[[Image:Asbestos.gif]]
+
* Asbestos Suit [[Image:Asbestos.gif|right|50px]]
 
*: Provides resistance to Burned (like Lava and Gasbag's belches) and Frozen (Nitrogen pools) damage. They have a durability of 50 points.
 
*: Provides resistance to Burned (like Lava and Gasbag's belches) and Frozen (Nitrogen pools) damage. They have a durability of 50 points.
* Kevlar Suit
+
{{clear}}
[[Image:Kevlar.gif]]
+
* Kevlar Suit [[Image:Kevlar.gif|right|50px]]
 
*: Works in conjunction with the Assault Vest to provide even greater protection from damage. Unlike it, the Kevlar Suit is more durable but it provides less protection.
 
*: Works in conjunction with the Assault Vest to provide even greater protection from damage. Unlike it, the Kevlar Suit is more durable but it provides less protection.
* Toxin Suit
+
{{clear}}
[[Image:Toxinsuit.gif]]
+
* Toxin Suit [[Image:Toxinsuit.gif|right|50px]]
 
*: Prevents damage from Tarydium waste pools, and other toxic areas. You're also immune to BioRifle shots and Slith's acidic saliva. Note: all protective suits increase your overall resistance to any sort of damage to some degree. Like armor, protective suits become weaker as they absorb damage. Has a durability of 50 points.
 
*: Prevents damage from Tarydium waste pools, and other toxic areas. You're also immune to BioRifle shots and Slith's acidic saliva. Note: all protective suits increase your overall resistance to any sort of damage to some degree. Like armor, protective suits become weaker as they absorb damage. Has a durability of 50 points.

Revision as of 07:28, 2 August 2007

  • Bandages
    Bandage.gif
    These provide limited healing (+5 units of health), but do little to reverse the effects of major damage.
  • Nali Healing Fruit
    This native plant has natural healing properties. When eaten, it can give you a 30-unit health boost. In multiplayer games, Nali Healting Fruits re-grow soon after they are picked. You can create these by dropping Seeds. Plants heal you lesser when they are growning.
  • Health
  • Medium-sized Health boxes that heal you for 20 points.
  • Superhealth
    Boosts your health by 100 units. Don't waste Superhealth by using it when you are close to full health (200 units). Wait until you need a big health boost before you pick it up. (Note: you can not exceed 100 health without one of these)
  • Assault Vest
    Armor.gif
    You will find many different types of armor throughout the game, all of which increase your resistance to damage from weapons and impact. Certain types of armor provide better protection from certain forms of attack. The more damage your armor absorbs, the weaker it becomes. Keep an eye on your Armor level indicator to see how much strength your armor has left. Once your armor level reaches zero, the armor no longer offers you any protection. The Assault Vest provides for you incredible defense, but its durability is very low.
  • Asbestos Suit
    Asbestos.gif
    Provides resistance to Burned (like Lava and Gasbag's belches) and Frozen (Nitrogen pools) damage. They have a durability of 50 points.
  • Kevlar Suit
    Kevlar.gif
    Works in conjunction with the Assault Vest to provide even greater protection from damage. Unlike it, the Kevlar Suit is more durable but it provides less protection.
  • Toxin Suit
    Toxinsuit.gif
    Prevents damage from Tarydium waste pools, and other toxic areas. You're also immune to BioRifle shots and Slith's acidic saliva. Note: all protective suits increase your overall resistance to any sort of damage to some degree. Like armor, protective suits become weaker as they absorb damage. Has a durability of 50 points.