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Difference between revisions of "Redeemer"

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m (In one of the comic con videos. When the redeemer explodes. it knocks down the player playing.)
m (Cleanup)
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The '''Redeemer'' is a [[Super Weapon]] that has been around since [[Unreal Tournament]]. The gun causes a massive nuclear explosion that obliterates anything within it's damage radius. Distance from said explosion is strongly advised.
+
The '''Redeemer''' is a [[:Category:Super weapons|super weapon]] that has been around since [[Unreal Tournament]]. The gun causes a massive nuclear explosion that obliterates anything within its damage radius. Distance from said explosion is strongly advised.
  
 
==Unreal Tournament==
 
==Unreal Tournament==
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;Techniques: Remember that while this rocket is being piloted you are a sitting duck. If an opponent manages to hit your incoming Redeemer missile while it's in the air, the missile will explode harmlessly.
 
;Techniques: Remember that while this rocket is being piloted you are a sitting duck. If an opponent manages to hit your incoming Redeemer missile while it's in the air, the missile will explode harmlessly.
 
 
{{clear}}
 
{{clear}}
  
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: Maximum: 1
 
: Maximum: 1
 
}}
 
}}
 
{{clear}}
 
 
==Unreal Championship==
 
{{Infobox Weapon Specific
 
| name = Redeemer
 
| image =
 
| pri_dam_amount = ?
 
| sec_dam_amount = ?
 
}}
 
 
 
{{clear}}
 
{{clear}}
  
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==Unreal Tournament 3==
 
==Unreal Tournament 3==
 
{{Infobox Weapon|
 
{{Infobox Weapon|
Redeemer|Image:Redeemer-ut3.jpg||
+
Redeemer|Image:Placeholder.png||
 
; Primary fire
 
; Primary fire
 
: Type: Projectile
 
: Type: Projectile
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: Maximum: 1
 
: Maximum: 1
 
}}
 
}}
Not much is known about this version of the Redeemer, but it has gotten a significant graphical overhaul. It also appears to be able to knock opponents down who are near but not in damage contact of the blast.
+
Not much is known about this version of the Redeemer, but it received a significant graphical overhaul. It also appears to be able to knock opponents down who are near but not in damage contact of the blast.
 
;Primary Fire
 
;Primary Fire
 
: Presumably, fires the missile in a straight line, no option for guiding.
 
: Presumably, fires the missile in a straight line, no option for guiding.
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: Allows you to guide the nuke.
 
: Allows you to guide the nuke.
 
{{clear}}
 
{{clear}}
 +
 +
==Unreal Championship==
 +
{{Infobox Weapon|
 +
Redeemer|Image:Placeholder.png||
 +
; Primary fire
 +
: Type: Projectile
 +
: Damage: ?
 +
; Secondary fire
 +
: Type: Projectile
 +
: Damage: ?
 +
; Ammunition
 +
: Weapon pickup: 1
 +
: Maximum: 1
 +
}}
 +
{{clear}}
 +
 
[[Category:Weapons| {{PAGENAME}}]]
 
[[Category:Weapons| {{PAGENAME}}]]
 
[[Category:Super weapons| {{PAGENAME}}]]
 
[[Category:Super weapons| {{PAGENAME}}]]
 
[[Category:Projectile weapons| {{PAGENAME}}]]
 
[[Category:Projectile weapons| {{PAGENAME}}]]

Revision as of 13:44, 21 August 2007

The Redeemer is a super weapon that has been around since Unreal Tournament. The gun causes a massive nuclear explosion that obliterates anything within its damage radius. Distance from said explosion is strongly advised.

Unreal Tournament

Redeemer (UT)
Redeemer-ut.jpg
Primary fire
Type: Projectile
Damage: 1500
Fire rate: 1.0 s
Secondary fire
Type: Projectile
Damage: 1500
Fire rate: 1.0 s
Ammunition
Weapon pickup: 1
Maximum: 2

Classification: Thermonuclear Device

Primary Fire
Fires a huge yet slow moving missile that, upon striking a solid surface, will explode and send out a gigantic shock wave, instantly pulverizing anyone and anything within its colossal radius, including yourself.
Secondary Fire
Take control of the missile and fly it anywhere. You can press the primary fire button to explode the missile early.
Techniques
Remember that while this rocket is being piloted you are a sitting duck. If an opponent manages to hit your incoming Redeemer missile while it's in the air, the missile will explode harmlessly.

Unreal Tournament 2003

Redeemer (UT2003)
Redeemer-2003.jpg
Primary fire
Type: Projectile
Damage: 250-1500
Secondary fire
Type: Projectile
Damage: 250-1500
Ammunition
Weapon pickup: 1
Maximum: 1

Unreal Tournament 2004

Redeemer (UT2004)
Redeemer-2003.jpg
Primary fire
Type: Projectile
Damage: 250-1500
Secondary fire
Type: Projectile
Damage: 250-1500
Ammunition
Weapon pickup: 1
Maximum: 1
Primary Fire
Launches the Redeemer in a straight line, unguided.
Secondary fire
Allows you to take control of the Redeemer missile and guide it to it's destination. Unfortunately, you are unable to control your character or see anything around your character from this view so make sure you hide well.
Game Description

The first time you witness this miniature nuclear device in action, you’ll agree it is the most powerful weapon in the Tournament. Launch a slowmoving but utterly devastating missile with the primary fire; but make sure you’re out of the Redeemer’s impressive blast radius before it impacts. The secondary fire allows you to guide the nuke yourself with a rocket’s-eye view. Keep in mind, however, that you are vulnerable to attack when steering the Redeemer’s projectile. Due to the extreme bulkiness of its ammo, the Redeemer is exhausted after a single shot.

Unreal Tournament 3

Redeemer
Placeholder.png
Primary fire
Type: Projectile
Damage: ?
Secondary fire
Type: Projectile
Damage: ?
Ammunition
Weapon pickup: 1
Maximum: 1

Not much is known about this version of the Redeemer, but it received a significant graphical overhaul. It also appears to be able to knock opponents down who are near but not in damage contact of the blast.

Primary Fire
Presumably, fires the missile in a straight line, no option for guiding.
Secondary Fire
Allows you to guide the nuke.

Unreal Championship

Redeemer
Placeholder.png
Primary fire
Type: Projectile
Damage: ?
Secondary fire
Type: Projectile
Damage: ?
Ammunition
Weapon pickup: 1
Maximum: 1