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Difference between revisions of "SCUBA Gear"
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− | An Unreal 1 item. It let's you | + | An Unreal 1 item. It let's you breathe in the water for a long period of time, until the oxygen supply ends. It is activated automatically once you enter a water zone, and if you deactivate it while underwater, you'll start drowning for unknown reasons. It's frequency is pretty low, and it is mostly found in maps like [[The Ceremonial Chambers]]. |
=== Other Appearances === | === Other Appearances === | ||
The SCUBA gear appears one time in [[Return to Na Pali]], but in an alternate version known as Marine SCUBA Gear. What differs from the original version, is the regeneration of the oxygen supply, making it infinite. Plus, some messages will appear, warning you about the quantity of oxygen left or when it returned to full. | The SCUBA gear appears one time in [[Return to Na Pali]], but in an alternate version known as Marine SCUBA Gear. What differs from the original version, is the regeneration of the oxygen supply, making it infinite. Plus, some messages will appear, warning you about the quantity of oxygen left or when it returned to full. | ||
Another appearance is in UT, clearly in [[AS-OceanFloor]]. You'll find four of them in the Attackers' base, and they act in the same way as the normal SCUBA Gears found in [[Unreal]]. | Another appearance is in UT, clearly in [[AS-OceanFloor]]. You'll find four of them in the Attackers' base, and they act in the same way as the normal SCUBA Gears found in [[Unreal]]. |
Revision as of 21:06, 26 July 2007
An Unreal 1 item. It let's you breathe in the water for a long period of time, until the oxygen supply ends. It is activated automatically once you enter a water zone, and if you deactivate it while underwater, you'll start drowning for unknown reasons. It's frequency is pretty low, and it is mostly found in maps like The Ceremonial Chambers.
Other Appearances
The SCUBA gear appears one time in Return to Na Pali, but in an alternate version known as Marine SCUBA Gear. What differs from the original version, is the regeneration of the oxygen supply, making it infinite. Plus, some messages will appear, warning you about the quantity of oxygen left or when it returned to full. Another appearance is in UT, clearly in AS-OceanFloor. You'll find four of them in the Attackers' base, and they act in the same way as the normal SCUBA Gears found in Unreal.