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Difference between revisions of "Sniper Rifle"
From Liandri Archives
(→Unreal Tournament 3: Sniper damage; source: http://forums.beyondunreal.com/showpost.php?p=2326581&postcount=2) |
m (→Unreal Tournament: corrected wrong damage and other) |
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Line 27: | Line 27: | ||
; Primary fire | ; Primary fire | ||
: Type: Hitscan | : Type: Hitscan | ||
− | : Damage: | + | : Damage: 67/150 HS |
: Fire rate: 0.6 s | : Fire rate: 0.6 s | ||
; Secondary fire | ; Secondary fire | ||
Line 33: | Line 33: | ||
; Ammunition | ; Ammunition | ||
: Weapon pickup: 8 | : Weapon pickup: 8 | ||
− | : Ammo pickup: | + | : Ammo pickup: 10 if box, 1 if single shell |
: Maximum: 50 | : Maximum: 50 | ||
}} | }} | ||
Line 42: | Line 42: | ||
;Secondary Fire | ;Secondary Fire | ||
: Zooms the rifle in, up to eight times normal vision. Allows for extreme precision from hundreds of yards away. | : Zooms the rifle in, up to eight times normal vision. Allows for extreme precision from hundreds of yards away. | ||
+ | :Disadvantage: Unaware of close opponent(s) in zoom. | ||
;Techniques | ;Techniques | ||
: Great for long distance headshots! | : Great for long distance headshots! |
Revision as of 10:28, 13 August 2007
The Sniper Rifle has been an Unreal series mainstay. With two exceptions, a Sniper Rifle has been in every single game.
Contents
Unreal
Assault Rifle
- Primary fire
- Type: Hitscan
- Damage: ?
- Fire rate: ?
- Secondary fire
- Type: Zoom
- Ammunition
- Weapon pickup: ?
- Ammo pickup: ?
- Maximum: ?
Commonly referred to as the "Pocket Howitzer", this five-foot-long blaster packs an incredible wallop. Formerly used as a hunting rifle in the farthest reaches of the galaxy, it was useful for taking down the biggest game.
- Primary Fire
- A long range, very powerful, accurate shot.
- Secondary Fire
- Zoom scope
Unreal Tournament
Sniper Rifle
- Primary fire
- Type: Hitscan
- Damage: 67/150 HS
- Fire rate: 0.6 s
- Secondary fire
- Type: Zoom
- Ammunition
- Weapon pickup: 8
- Ammo pickup: 10 if box, 1 if single shell
- Maximum: 50
Classification: Long Range Ballistic
- Primary Fire
- Fires a high powered bullet. Can kill instantly when applied to the cranium of opposing forces.
- Secondary Fire
- Zooms the rifle in, up to eight times normal vision. Allows for extreme precision from hundreds of yards away.
- Disadvantage: Unaware of close opponent(s) in zoom.
- Techniques
- Great for long distance headshots!
Unreal Tournament 2003/Unreal Championship
The sniper rifle was replaced by the Lightning Gun in UT2003 and Unreal Championship.
Unreal Tournament 2004
Sniper Rifle (UT2004)
- Primary fire
- Type: Hitscan
- Damage: 60/120 HS
- Fire rate: 1.21 s
- Secondary fire
- Type: Zoom
- Ammunition
- Weapon pickup: 15
- Ammo pickup: 10
- Maximum: 35
- Primary Fire
- Fires a high velocity bullet.
- Secondary Fire
- Activates a scope allowing you to zoom in on your opponents.
- Game Description
This high-muzzle velocity sniper rifle with a 10x scope is a lethal weapon at any range, especially if you can land a headshot.
Unreal Tournament 3
Sniper Rifle
- Primary fire
- Type: Hitscan
- Damage: 65/130 HS
- Fire rate: ?
- Secondary fire
- Type: Zoom
- Ammunition
- Weapon pickup: ?
- Ammo pickup: ?
- Maximum: ?
Features a red bullet tracer.
- Primary Fire
- Fire a high velocity sniper round.
- Secondary Fire
- Zooms in.