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Difference between revisions of "Talk:DOM-Aswan"
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I'm not certain what the point of the notes are. After reading it a few times, it seems like you are saying that if you have low gravity on, you can prevent it from being extremely easy by also allowing translocators, thus giving the bots a fighting chance. Aside from the fact that explaining how do deal with game breaking mutators seems a little odd, you can jump across the middle without needing low gravity. — [[User:Haarg|Haarg]] 03:06, 11 August 2008 (EDT) | I'm not certain what the point of the notes are. After reading it a few times, it seems like you are saying that if you have low gravity on, you can prevent it from being extremely easy by also allowing translocators, thus giving the bots a fighting chance. Aside from the fact that explaining how do deal with game breaking mutators seems a little odd, you can jump across the middle without needing low gravity. — [[User:Haarg|Haarg]] 03:06, 11 August 2008 (EDT) | ||
:No, the point is to point out what settings are interesting to use when playing it in bot matches. My MapMixer accidentally open this arena with low gravity, and it was really, really fun! The walls are just as high as you can jump in low gravity. You could try playing this yourself, just reduce the time needed for holding points. --[[User:GreatEmerald|GreatEmerald]] 03:53, 11 August 2008 (EDT) | :No, the point is to point out what settings are interesting to use when playing it in bot matches. My MapMixer accidentally open this arena with low gravity, and it was really, really fun! The walls are just as high as you can jump in low gravity. You could try playing this yourself, just reduce the time needed for holding points. --[[User:GreatEmerald|GreatEmerald]] 03:53, 11 August 2008 (EDT) | ||
+ | ::That doesn't really address the fact that a) it is hard to understand the intent of the note b) having a 'My Favorite Game Setting' section on each map doesn't seem workable, and c) it addresses a problem that exists with normal gravity. I'm sure there are lots of maps that are fun with low gravity (however subjective that may be). Are we going to list on each of those maps "works well with low grav"? — [[User:Haarg|Haarg]] 10:00, 11 August 2008 (EDT) |
Latest revision as of 07:00, 11 August 2008
I'm not certain what the point of the notes are. After reading it a few times, it seems like you are saying that if you have low gravity on, you can prevent it from being extremely easy by also allowing translocators, thus giving the bots a fighting chance. Aside from the fact that explaining how do deal with game breaking mutators seems a little odd, you can jump across the middle without needing low gravity. — Haarg 03:06, 11 August 2008 (EDT)
- No, the point is to point out what settings are interesting to use when playing it in bot matches. My MapMixer accidentally open this arena with low gravity, and it was really, really fun! The walls are just as high as you can jump in low gravity. You could try playing this yourself, just reduce the time needed for holding points. --GreatEmerald 03:53, 11 August 2008 (EDT)
- That doesn't really address the fact that a) it is hard to understand the intent of the note b) having a 'My Favorite Game Setting' section on each map doesn't seem workable, and c) it addresses a problem that exists with normal gravity. I'm sure there are lots of maps that are fun with low gravity (however subjective that may be). Are we going to list on each of those maps "works well with low grav"? — Haarg 10:00, 11 August 2008 (EDT)