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Difference between revisions of "Talk:Pickup Items"

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(Move this info?: To Armor and Health articles?)
 
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==Move this info?===
 
==Move this info?===
 
This article currently only discusses [[Armor]] and [[Health]], but no other Unreal (or UT) power-ups or items. Perhaps if the rest of the stuff was added this article would be more helpful, but right now, to me, this article seems incomplete and/or redundant. There is [[:Category:Power-ups and items]], but no complete list on Unreal stuff, which I do think would be helpful. Maybe that should go in the [[Unreal]] article? [[User:Retodon8|Retodon8]] 20:32, 15 March 2008 (EDT)
 
This article currently only discusses [[Armor]] and [[Health]], but no other Unreal (or UT) power-ups or items. Perhaps if the rest of the stuff was added this article would be more helpful, but right now, to me, this article seems incomplete and/or redundant. There is [[:Category:Power-ups and items]], but no complete list on Unreal stuff, which I do think would be helpful. Maybe that should go in the [[Unreal]] article? [[User:Retodon8|Retodon8]] 20:32, 15 March 2008 (EDT)
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:I'm thinking of expanding this article, maybe even add the UnrealEd scheme for pickups. It will be more useful then indeed. --[[User:GreatEmerald|GreatEmerald]] 10:37, 16 March 2008 (EDT)

Latest revision as of 08:37, 16 March 2008

Move this info?=

This article currently only discusses Armor and Health, but no other Unreal (or UT) power-ups or items. Perhaps if the rest of the stuff was added this article would be more helpful, but right now, to me, this article seems incomplete and/or redundant. There is Category:Power-ups and items, but no complete list on Unreal stuff, which I do think would be helpful. Maybe that should go in the Unreal article? Retodon8 20:32, 15 March 2008 (EDT)

I'm thinking of expanding this article, maybe even add the UnrealEd scheme for pickups. It will be more useful then indeed. --GreatEmerald 10:37, 16 March 2008 (EDT)