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Difference between revisions of "Talk:Sacred Passage"
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Do we really want to completely change the walkthrough to Unreal difficulty? --[[User:Sir Brizz|Sir Brizz]] 17:13, 31 July 2007 (EDT) | Do we really want to completely change the walkthrough to Unreal difficulty? --[[User:Sir Brizz|Sir Brizz]] 17:13, 31 July 2007 (EDT) | ||
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+ | No, we certainly don't. UB, please don't! --[[User:Hellscrag|Hellscrag]] 17:18, 31 July 2007 (EDT) | ||
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+ | That is a subject we'll want to approach sometime, but I'd rather just have the walkthrough in and complete first, personally. --[[User:Sir Brizz|Sir Brizz]] 17:21, 31 July 2007 (EDT) |
Latest revision as of 15:21, 31 July 2007
Walkthrough requires to mention difficulty on which it was passed. As for Sacred Passage, I clearly remember that on the Unreal difficulty, right in the beginning of the level, behind the door, there's a Manta and a Brute awaiting for you. One of the speedrun guides suggested catching the Brute's rocket in midair to jump over the gates. - Lynx 17:46, 29 July 2007 (EDT)
These walkthroughs were completed some time ago on Medium skill. I will mention that in future walkthroughs and will, at some point, update the previous ones to mention it unless somebody else is kind enough to do it for me. I shall add "Walkthrough completed on Medium difficulty" at the beginning.--Hellscrag 14:34, 31 July 2007 (EDT)
I'll take care of the Unreal difficulty changes. --UBerserker
Do we really want to completely change the walkthrough to Unreal difficulty? --Sir Brizz 17:13, 31 July 2007 (EDT)
No, we certainly don't. UB, please don't! --Hellscrag 17:18, 31 July 2007 (EDT)
That is a subject we'll want to approach sometime, but I'd rather just have the walkthrough in and complete first, personally. --Sir Brizz 17:21, 31 July 2007 (EDT)