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Difference between revisions of "Talk:Unreal Championship 2: The Liandri Conflict"
From Liandri Archives
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However, since we were just going for the highest resolution/quality, most of the promo images I have possess various watermarks: some Gamespot ones, BU ones, etc. Needless to say it looks kind of tacky. Can a) someone provide clean art, b) BU upload all the UC2 character art instead of just Sapphire and Torgr, or c) suggest an alternative? [[User:Gryph|Gryph]] 17:29, 25 July 2007 (EDT) | However, since we were just going for the highest resolution/quality, most of the promo images I have possess various watermarks: some Gamespot ones, BU ones, etc. Needless to say it looks kind of tacky. Can a) someone provide clean art, b) BU upload all the UC2 character art instead of just Sapphire and Torgr, or c) suggest an alternative? [[User:Gryph|Gryph]] 17:29, 25 July 2007 (EDT) | ||
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+ | The Stinger alt-fire pinning people to a wall either needs a reference or to be removed. --[[User:Sir Brizz|Sir Brizz]] 22:51, 4 August 2007 (EDT) |
Revision as of 19:51, 4 August 2007
UC2 Media
Since we (being User:Gnomre and I) could never figure out how to export the (animated) character portraits, we used thumbnails of the promotional art (ie this, though that's the only character I can find such a high res picture of) as the portraits for UC2-specific characters.
However, since we were just going for the highest resolution/quality, most of the promo images I have possess various watermarks: some Gamespot ones, BU ones, etc. Needless to say it looks kind of tacky. Can a) someone provide clean art, b) BU upload all the UC2 character art instead of just Sapphire and Torgr, or c) suggest an alternative? Gryph 17:29, 25 July 2007 (EDT)
The Stinger alt-fire pinning people to a wall either needs a reference or to be removed. --Sir Brizz 22:51, 4 August 2007 (EDT)