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Difference between revisions of "Talk:Unreal II: The Awakening"
From Liandri Archives
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I think they are worth mentioning since they were only cut due to time constraints on Legend, plus some of the m sounded damn cool. If you read the Unreal timeline on UnrealTournament.com, the Strider wars are srill entioned in the timeline despite never fully making it into Unreal 2, so they still constitute an important part of the universe. --[[User:Gregori|Gregori]] | I think they are worth mentioning since they were only cut due to time constraints on Legend, plus some of the m sounded damn cool. If you read the Unreal timeline on UnrealTournament.com, the Strider wars are srill entioned in the timeline despite never fully making it into Unreal 2, so they still constitute an important part of the universe. --[[User:Gregori|Gregori]] | ||
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+ | Alright I can accept that. Continue on :) --[[User:Sir Brizz|Sir Brizz]] 00:22, 24 July 2007 (EDT) |
Revision as of 21:22, 23 July 2007
This page probably needs a 'Teams' section where a list can be made of the corporations and such. --Sir Brizz 11:18, 23 July 2007 (EDT)
Do the races that were cut from the game need to be mentioned? --Sir Brizz 22:39, 23 July 2007 (EDT)
I think they are worth mentioning since they were only cut due to time constraints on Legend, plus some of the m sounded damn cool. If you read the Unreal timeline on UnrealTournament.com, the Strider wars are srill entioned in the timeline despite never fully making it into Unreal 2, so they still constitute an important part of the universe. --Gregori
Alright I can accept that. Continue on :) --Sir Brizz 00:22, 24 July 2007 (EDT)