Skin
Game Sections
- Unreal
- Unreal: RTNP
- Unreal II
- Unreal Tournament
- UT2003
- UT2004
- Unreal Tournament 3
- Unreal Championship
- Unreal Championship 2
Personal tools
Difference between revisions of "Talk:Weapon"
From Liandri Archives
(Disputing the definition of "Spam") |
|||
Line 1: | Line 1: | ||
What is the purpose of this page? --[[User:Sir Brizz|Sir Brizz]] 01:18, 31 July 2007 (EDT) | What is the purpose of this page? --[[User:Sir Brizz|Sir Brizz]] 01:18, 31 July 2007 (EDT) | ||
+ | |||
+ | Umm... there's alot of weapons in that list that can't possibly be catagorized as "spammy." I'm not pr0 by any measure, but even I know that a weapon can't qualify as being "spammy" simply because it shoots projectiles. Please correct me if I am wrong, but as far as I know, "spammy" weapons are weapons that shoot projectiles in such a way that it is difficult to avoid, especially at close range. "Spam" is also a technique of using spam weapons to one's advantage, as well as firing wildly in the general direction of a target in hopes that a few of the many projectiles will hit. -- [[User:BobTheBeheader|BobTheBeheader]] |
Revision as of 22:39, 30 July 2007
What is the purpose of this page? --Sir Brizz 01:18, 31 July 2007 (EDT)
Umm... there's alot of weapons in that list that can't possibly be catagorized as "spammy." I'm not pr0 by any measure, but even I know that a weapon can't qualify as being "spammy" simply because it shoots projectiles. Please correct me if I am wrong, but as far as I know, "spammy" weapons are weapons that shoot projectiles in such a way that it is difficult to avoid, especially at close range. "Spam" is also a technique of using spam weapons to one's advantage, as well as firing wildly in the general direction of a target in hopes that a few of the many projectiles will hit. -- BobTheBeheader