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Difference between revisions of "Talk:Weapon"

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(Hitscan vs Projectile ...)
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Umm... there's alot of weapons in that list that can't possibly be catagorized as "spammy." I'm not pr0 by any measure, but even I know that a weapon can't qualify as being "spammy" simply because it shoots projectiles. Please correct me if I am wrong, but as far as I know, "spammy" weapons are weapons that shoot projectiles in such a way that it is difficult to avoid, especially at close range. "Spam" is also a technique of using spam weapons to one's advantage, as well as firing wildly in the general direction of a target in hopes that a few of the many projectiles will hit. -- [[User:BobTheBeheader|BobTheBeheader]]
 
Umm... there's alot of weapons in that list that can't possibly be catagorized as "spammy." I'm not pr0 by any measure, but even I know that a weapon can't qualify as being "spammy" simply because it shoots projectiles. Please correct me if I am wrong, but as far as I know, "spammy" weapons are weapons that shoot projectiles in such a way that it is difficult to avoid, especially at close range. "Spam" is also a technique of using spam weapons to one's advantage, as well as firing wildly in the general direction of a target in hopes that a few of the many projectiles will hit. -- [[User:BobTheBeheader|BobTheBeheader]]
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The purpose of this page?  Isn't it obvious enough?  Whenever I write a gametype page, there's always a section about what items you can find, and there are always references to SuperWeapons, "Deathmatch" weapons, and "Onslaught" weapons.  I figured there'd be people who didn't know what that meant, so that's how I got the idea for this page... then, when I started writing the page, it seemed like a good place to include a definition of hitscan and spam.  All of this page's information is relevant and important.  If anyone thinks the page should be renamed, that's your prerogative.
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--[[User:IceCreamYou|IceCreamYou]] 14:03, 31 July 2007 (EDT)
  
 
== Hitscan vs Projectile ... ==
 
== Hitscan vs Projectile ... ==
  
 
I think weapon like minigun or link gun deserves their own category. You have instantly aim at the opponent instead of simple click (hit-scan) at the enemy or use your prediction (projectile) so you know where will the enemy be in the next moment.
 
I think weapon like minigun or link gun deserves their own category. You have instantly aim at the opponent instead of simple click (hit-scan) at the enemy or use your prediction (projectile) so you know where will the enemy be in the next moment.

Revision as of 11:03, 31 July 2007

What is the purpose of this page? --Sir Brizz 01:18, 31 July 2007 (EDT)

Umm... there's alot of weapons in that list that can't possibly be catagorized as "spammy." I'm not pr0 by any measure, but even I know that a weapon can't qualify as being "spammy" simply because it shoots projectiles. Please correct me if I am wrong, but as far as I know, "spammy" weapons are weapons that shoot projectiles in such a way that it is difficult to avoid, especially at close range. "Spam" is also a technique of using spam weapons to one's advantage, as well as firing wildly in the general direction of a target in hopes that a few of the many projectiles will hit. -- BobTheBeheader

The purpose of this page? Isn't it obvious enough? Whenever I write a gametype page, there's always a section about what items you can find, and there are always references to SuperWeapons, "Deathmatch" weapons, and "Onslaught" weapons. I figured there'd be people who didn't know what that meant, so that's how I got the idea for this page... then, when I started writing the page, it seemed like a good place to include a definition of hitscan and spam. All of this page's information is relevant and important. If anyone thinks the page should be renamed, that's your prerogative. --IceCreamYou 14:03, 31 July 2007 (EDT)

Hitscan vs Projectile ...

I think weapon like minigun or link gun deserves their own category. You have instantly aim at the opponent instead of simple click (hit-scan) at the enemy or use your prediction (projectile) so you know where will the enemy be in the next moment.