NewsUnrealEdForumsFilesModsFragBU

Skin

BeyondUnreal


Personal tools

Difference between revisions of "Target Painter"

From Liandri Archives

Jump to: navigation, search
m
m (If no wiser decision is made, no pagename needed)
 
(3 intermediate revisions by 3 users not shown)
Line 1: Line 1:
 
{{Stub}}
 
{{Stub}}
  
The Target Painter points a laser at a given location using primary fire, and zooms with secondary fire.  The laser is harmless but several seconds after the laser is charged up a bomber plane flies overhead dropping powerful bombs.  The plane can be shot down.  The Target Painter is used only in the [[Assault]] [[gametype]].
+
The Target Painter can mark a location with the primary fire laser, and zooms with secondary fire.  The laser itself is harmless but if pointed at a location for about a second, a [[Phoenix]] bomber plane is called in, which passes over the marked location dropping powerful bombs.  The plane moves slow and can be shot down before it finishes dropping its bomb loadOf the UT2004 stock maps only [[Onslaught]] maps have the Target Painter.
  
 
==Unreal Tournament 2004==
 
==Unreal Tournament 2004==
''Emitting a solid state laser for the Phoenix Bomber to target, the single-shot Target Painter allows the autonomous dropping of a massive payload of conventional ordinance on a general area. After holding and locking the targeting beam on a specified ground point, the Phoenix will call in and commence surface bombardment.''
+
{{Infobox Weapon|
 +
Target Painter|Image:TargetPainter-2004.jpg||
 +
; Primary fire
 +
: Type: Laser Marker
 +
; Secondary fire
 +
: Type: Zoom
 +
; Ammunition
 +
: Weapon pickup: 1
 +
: Ammo pickup: NA
 +
: Maximum: 1
 +
}}
 +
{{QuoteSource|Emitting a solid state laser for the Phoenix Bomber to target, the single-shot Target Painter allows the autonomous dropping of a massive payload of conventional ordinance on a general area. After holding and locking the targeting beam on a specified ground point, the Phoenix will call in and commence surface bombardment.|Unreal Tournament 2004|Unreal Tournament 2004}}
  
[[Category:Weapons]] [[Category:Projectile_weapons]] [[Category:Super_weapons]] [[Category:Gametype-specific_weapons]]
+
[[Category:Weapons]] [[Category:Projectile weapons]] [[Category:Super weapons]] [[Category:Gametype-specific weapons]]

Latest revision as of 09:32, 20 May 2008

The Target Painter can mark a location with the primary fire laser, and zooms with secondary fire. The laser itself is harmless but if pointed at a location for about a second, a Phoenix bomber plane is called in, which passes over the marked location dropping powerful bombs. The plane moves slow and can be shot down before it finishes dropping its bomb load. Of the UT2004 stock maps only Onslaught maps have the Target Painter.

Unreal Tournament 2004

Target Painter
TargetPainter-2004.jpg
Primary fire
Type: Laser Marker
Secondary fire
Type: Zoom
Ammunition
Weapon pickup: 1
Ammo pickup: NA
Maximum: 1
Emitting a solid state laser for the Phoenix Bomber to target, the single-shot Target Painter allows the autonomous dropping of a massive payload of conventional ordinance on a general area. After holding and locking the targeting beam on a specified ground point, the Phoenix will call in and commence surface bombardment.