NewsUnrealEdForumsFilesModsFragBU

Skin

BeyondUnreal


Personal tools

Difference between revisions of "Template:Infobox Weapon General"

From Liandri Archives

Jump to: navigation, search
m
m
Line 4: Line 4:
 
  |-
 
  |-
 
| style="font-size: 8pt;" | Primary Damage Type:
 
| style="font-size: 8pt;" | Primary Damage Type:
| style="font-size: 8pt;" | {{{dam_type}}}
+
| style="font-size: 8pt;" | {{{pri_dam_type}}}
 
  |-
 
  |-
 
| style="font-size: 8pt;" | Secondary Damage Type:
 
| style="font-size: 8pt;" | Secondary Damage Type:
| style="font-size: 8pt;" | {{{dam_type}}}
+
| style="font-size: 8pt;" | {{{sec_dam_type}}}
 
|}
 
|}
  
Line 19: Line 19:
 
| name        =
 
| name        =
 
| image      =
 
| image      =
| dam_type    =  
+
| pri_dam_type=  
| appearances =
+
| sec_dam_type=  
 
}}
 
}}
 
</pre>
 
</pre>
 
[[Category:Character infobox templates]]</noinclude>
 
[[Category:Character infobox templates]]</noinclude>

Revision as of 13:12, 30 July 2007

{{{name}}}
Primary Damage Type: {{{pri_dam_type}}}
Secondary Damage Type: {{{sec_dam_type}}}


Usage

Name and Damage Type are the only absolutely required fields. Damage Type should be "Projectile" or "Hitscan" or "Both".

{{Infobox Weapon General
| name        =
| image       =
| pri_dam_type= 
| sec_dam_type= 
}}