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Difference between revisions of "UnrealScript"
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− | '''UnrealScript''', also known as '''UScript''', is the high-level scripting language available in | + | '''UnrealScript''', also known as '''UScript''', is the high-level scripting language available in all games using the Unreal Engine. It is based upon many of the same philosophies of [[wikipedia:Java (programming language)|Java]] while maintaining some of the constructs of [[wikipedia:C++|C++]], as well as introducing some of its own. |
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==Additional Information== | ==Additional Information== | ||
For more information on UnrealScript and how to use it, please visit [[Unreal:UnrealScript|UnrealWiki's UnrealScript page]]. | For more information on UnrealScript and how to use it, please visit [[Unreal:UnrealScript|UnrealWiki's UnrealScript page]]. |
Latest revision as of 11:46, 19 October 2007
UnrealScript, also known as UScript, is the high-level scripting language available in all games using the Unreal Engine. It is based upon many of the same philosophies of Java while maintaining some of the constructs of C++, as well as introducing some of its own.
Additional Information
For more information on UnrealScript and how to use it, please visit UnrealWiki's UnrealScript page.