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Difference between revisions of "UnrealScript"

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'''UnrealScript''', also known as '''UScript''', is the high-level scripting language available in every Unreal Engine games. It is based upon many of the same philosophies of Java while maintaining some of the constructs of C++ as well as introducing some of it's own.
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'''UnrealScript''', also known as '''UScript''', is the high-level scripting language available in all games using the Unreal Engine. It is based upon many of the same philosophies of [[wikipedia:Java (programming language)|Java]] while maintaining some of the constructs of [[wikipedia:C++|C++]], as well as introducing some of its own.
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==Additional Information==
 
==Additional Information==
 
For more information on UnrealScript and how to use it, please visit [[Unreal:UnrealScript|UnrealWiki's UnrealScript page]].
 
For more information on UnrealScript and how to use it, please visit [[Unreal:UnrealScript|UnrealWiki's UnrealScript page]].

Latest revision as of 11:46, 19 October 2007

UnrealScript, also known as UScript, is the high-level scripting language available in all games using the Unreal Engine. It is based upon many of the same philosophies of Java while maintaining some of the constructs of C++, as well as introducing some of its own.

Additional Information

For more information on UnrealScript and how to use it, please visit UnrealWiki's UnrealScript page.