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Difference between revisions of "Unreal Tournament 2003"

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==Development==
 
==Development==
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The creation of Unreal Tournament 2003 was initially created as a break of from Unreal Championship.  The game was initially developed alongside Unreal Championship by Digital Extremes as a PC variant of Unreal Championship.  Later on into the development cycle the project was taken over by Epic Games.  The release of the game was highly anticipated due to the success of the first Unreal Tournament.  This led to high disappointment when the game's release date was delayed.  Mark Rein from EpicGames told the community in late May that they would need two more weeks before they could release the demo.  However the demo for the game was not released until September.
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==Demo==
 
==Demo==
 
==Releases and Formats==
 
==Releases and Formats==

Revision as of 20:48, 9 July 2007

Unreal Tournament 2003, originally named Unreal Tournament 2, was unofficially announced on December 3, 2001. It was officially announced by Infogrames (now Atari) on January 4, 2002. UT2003 was released to stores on September 30, 2002.

Development

The creation of Unreal Tournament 2003 was initially created as a break of from Unreal Championship. The game was initially developed alongside Unreal Championship by Digital Extremes as a PC variant of Unreal Championship. Later on into the development cycle the project was taken over by Epic Games. The release of the game was highly anticipated due to the success of the first Unreal Tournament. This led to high disappointment when the game's release date was delayed. Mark Rein from EpicGames told the community in late May that they would need two more weeks before they could release the demo. However the demo for the game was not released until September.

Demo

Releases and Formats

Engine

Music

Weapons

Characters

Malcolm

Xan

Gametypes

Maps

References

See Also