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Difference between revisions of "Brute"

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m (Trivia: Brute was Big Man)
(Relationship with other creatures)
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[[Image:Behemoth.jpg|thumb|A behemoth]]
 
[[Image:Behemoth.jpg|thumb|A behemoth]]
 
Brutes are large, stocky creatures appearing in [[Unreal]] and [[Return to Na Pali]], as well as later in the [[Invasion]] gametype. Wielding dual rocket launchers with a fast firing rate, they pose quite a threat at close to medium range. Although usually quite slow moving, on various occasions Brutes will attempt to attack the player by charging at them.
 
Brutes are large, stocky creatures appearing in [[Unreal]] and [[Return to Na Pali]], as well as later in the [[Invasion]] gametype. Wielding dual rocket launchers with a fast firing rate, they pose quite a threat at close to medium range. Although usually quite slow moving, on various occasions Brutes will attempt to attack the player by charging at them.
Behemoths are a form of larger, stronger, and more resistant brutes.
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Behemoths are a form of larger, stronger, and more resistant brutes, while the Lesser Brutes are smaller and weaker than normal Brutes.
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In Unreal and Return to Na Pali, they are sometimes referred to as "Killing machines of the [[Skaarj]]", that means that they are either mercenaries of the Skaarj or a product of genetic engineering. They are usually found in Skaarj occupied places. In [[Dasa Mountain Pass]] Behemoths are found co-operating with the [[Krall]], slaves of the Skaarj. Krall don't like Behemoths as it is hard to deal with them - they are huge and heavy, and always breaks the bridge to the Dasa Pass. In [[Foundry]], Brutes help Skaarj, but sometimes tends to kill Skaarj instead of the player, usually when an accidental Skaarj projectile hits the huge brute.
  
 
==Tactics==
 
==Tactics==

Revision as of 02:38, 25 March 2008

A brute
A behemoth

Brutes are large, stocky creatures appearing in Unreal and Return to Na Pali, as well as later in the Invasion gametype. Wielding dual rocket launchers with a fast firing rate, they pose quite a threat at close to medium range. Although usually quite slow moving, on various occasions Brutes will attempt to attack the player by charging at them.

Behemoths are a form of larger, stronger, and more resistant brutes, while the Lesser Brutes are smaller and weaker than normal Brutes.

In Unreal and Return to Na Pali, they are sometimes referred to as "Killing machines of the Skaarj", that means that they are either mercenaries of the Skaarj or a product of genetic engineering. They are usually found in Skaarj occupied places. In Dasa Mountain Pass Behemoths are found co-operating with the Krall, slaves of the Skaarj. Krall don't like Behemoths as it is hard to deal with them - they are huge and heavy, and always breaks the bridge to the Dasa Pass. In Foundry, Brutes help Skaarj, but sometimes tends to kill Skaarj instead of the player, usually when an accidental Skaarj projectile hits the huge brute.

Tactics

Unreal/RTNP

As brutes are slow moving, they are relatively easy to hit with projectile weapons. It is wisest to keep one's distance from them as much as possible. In the earlier areas of Unreal, when the player does not have a large arsenal of weapons to choose from, It is a good idea to use the Dispersion Pistol, as it does not use up ammunition like the other weapons.

Trivia

  • The Brute was originally/internally called "Big Man".[1]
  • A 2D pop-up Brute is one of John Dalton's targets in Unreal 2's weapon training.