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Difference between revisions of "CTF-Chrome"

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==Offensive strategies==
 
==Offensive strategies==
 +
*{{QuoteSource|Send at least two team members to capture the enemy flag. The chances of one making it are better if they enter through different sides of the enemy base, but the chances of both surviving are better if they come in through the same door. If you have the manpower, send a third teammate in for the flag. Two teammates can enter through one door and the third through the other door.|UT2003 Manual|UT2003}}
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*{{QuoteSource|Your team can reach the enemy flag in three ways: Run up onto the catwalk and run the length of it until you grab the flag, run along the ground to the rear of the catwalk and take the elevator up to the flag, or use your Translocator to get there instantly.|UT2003 Manual|UT2003}}
 +
*{{QuoteSource|Once you have the flag, quickly determine if more enemies await on the catwalk or on the ground, and choose the path of least resistance. If you are running along the ground, stay as close to the catwalk as possible to avoid getting shot from above, and beat feet back to your own flag to score the point.|UT2003 Manual|UT2003}}
  
 
==Defensive strategies==
 
==Defensive strategies==
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{{clear}}
 
{{clear}}
 
==Trivia==
 
==Trivia==
{{cleanup|section}}
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The [[Unreal Tournament 2003]] manual includes a sneak peek of this level. It is named ''SEIZE THE DAY: CAPTURE THE FLAG'' and states the name, size, weapons, items available as well as the offensive tips that you can see in the [[#Offensive strategies|Offensive strategies section]] of this article. No other level is described there.
The [[Unreal Tournament 2003]] manual includes a sneak peek of this level. It states:
 
 
 
'''SEIZE THE DAY: CAPTURE THE FLAG'''
 
 
 
'''CHROME'''
 
 
 
'''SIZE:''' Five vs. Five
 
 
 
'''WEAPONS AVAILABLE:''' Assault Rifle, Bio-Rifle, Flak Cannon, Lightning Gun, Link Gun, Minigun, Rocket Launcher, Shield Gun, Shock Rifle, Translocator
 
 
 
'''ITEMS AVAILABLE:''' Flags (red and blue), Health Pack +25, Shield Pack +50
 
 
 
''A recent addition to the Tournaments, this arena has yet to be fouled by the rusted brown of dried blood or the carbon black of scorch marks. Let us welcome you to be the first to christen it.''
 
 
 
'''GAME PLAN'''
 
 
 
''OFFENSIVE TIPS''
 
 
 
* Send at least two team members to capture the enemy flag. The chances of one making it are better if they enter through different sides of the enemy base, but the chances of both surviving are better if they come in through the same door. If you have the manpower, send a third teammate in for the flag. Two teammates can enter through one door and the third through the other door.
 
 
 
* Your team can reach the enemy flag in three ways: Run up onto the catwalk and run the length of it until you grab the flag, run along the ground to the rear of the catwalk and take the elevator up to the flag, or use your Translocator to get there instantly.
 
 
 
* Once you have the flag, quickly determine if more enemies await on the catwalk or on the ground, and choose the path of least resistance. If you are running along the ground, stay as close to the catwalk as possible to avoid getting shot from above, and beat feet back to your own flag to score the point.
 

Revision as of 07:09, 8 August 2008

A recent addition to the Tournament, this arena has yet to be fouled by the rusted brown of dried blood or the carbon black of scorch marks. Let us welcome you to be the first to christen it.
map description
Screenshot of Chrome
Full title Chrome
Author(s) Cliff Bleszinski
Players 6-8
Music KR-Chemical-Burn
Games UT2003, UT2004
Gametype Capture the Flag

Items

Weapons

File:Chrome-Pickups.png
Chrome weapon and power-up locations.
Weapon Count Ammo Location
Bio Rifle 2 2
Shock Rifle 2 4
Link Gun 2 2
Minigun 2 2
Flak Cannon 2 6
Rocket Launcher 2 6
Lightning Gun 2 2

Pickups

Pickup Count Location
Health Pack 4
Shield Pack 2
Adrenaline 12

Offensive strategies

  • Send at least two team members to capture the enemy flag. The chances of one making it are better if they enter through different sides of the enemy base, but the chances of both surviving are better if they come in through the same door. If you have the manpower, send a third teammate in for the flag. Two teammates can enter through one door and the third through the other door.
  • Your team can reach the enemy flag in three ways: Run up onto the catwalk and run the length of it until you grab the flag, run along the ground to the rear of the catwalk and take the elevator up to the flag, or use your Translocator to get there instantly.
  • Once you have the flag, quickly determine if more enemies await on the catwalk or on the ground, and choose the path of least resistance. If you are running along the ground, stay as close to the catwalk as possible to avoid getting shot from above, and beat feet back to your own flag to score the point.

Defensive strategies

Translocator shortcut hole on Chrome
  • Defenders can quickly reach the central area of the map by throwing the Translocator disk at the hole in the wall between the two monitors near the base exit. The disk will be teleported to the Shock Rifle on the same team's side of the map's middle area.

Trivia

The Unreal Tournament 2003 manual includes a sneak peek of this level. It is named SEIZE THE DAY: CAPTURE THE FLAG and states the name, size, weapons, items available as well as the offensive tips that you can see in the Offensive strategies section of this article. No other level is described there.