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Difference between revisions of "CTF-Chrome"
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GreatEmerald (talk | contribs) m (→Trivia: Oops) |
(added standard infobox and item counts) |
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− | {{ | + | {{infobox Map |
− | + | | mapimage = CTF-Chrome.gif | |
+ | | author = [[Cliff Bleszinski]] | ||
+ | | players = 6-8 | ||
+ | | description = A recent addition to the Tournament, this arena has yet to be fouled by the rusted brown of dried blood or the carbon black of scorch marks. Let us welcome you to be the first to christen it. | ||
+ | | games = [[UT2003]], [[UT2004]] | ||
+ | | gametype = Capture the Flag | ||
+ | | music = KR-Chemical-Burn | ||
+ | }} | ||
+ | [[Category:UT2003 maps]][[Category:UT2004 maps]] | ||
+ | ==Items== | ||
+ | ===Weapons=== | ||
+ | [[Image:Chrome-Pickups.png|thumb|265px|right|Chrome weapon and power-up locations.]] | ||
+ | {| class="wikitable" style="font-size: 88%; margin: 0;" | ||
+ | |- | ||
+ | !width="100"|Weapon | ||
+ | !width="50"|Count | ||
+ | !width="50"|Ammo | ||
+ | !width="480"|Location | ||
+ | |- | ||
+ | | [[Bio Rifle]] || 2 || 2 || | ||
+ | |- | ||
+ | | [[Shock Rifle]] || 2 || 4 || | ||
+ | |- | ||
+ | | [[Link Gun]] || 2 || 2 || | ||
+ | |- | ||
+ | | [[Minigun]] || 2 || 2 || | ||
+ | |- | ||
+ | | [[Flak Cannon]] || 2 || 6 || | ||
+ | |- | ||
+ | | [[Rocket Launcher]] || 2 || 6 || | ||
+ | |- | ||
+ | | [[Lightning Gun]] || 2 || 2 || | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ===Pickups=== | ||
+ | {| class="wikitable" style="font-size: 88%; margin: 0;" | ||
+ | |- | ||
+ | !width="155"|Pickup | ||
+ | !width="50"|Count | ||
+ | !width="480"|Location | ||
+ | |- | ||
+ | | [[Health Pack]] || 4 || | ||
+ | |- | ||
+ | | [[Shield Pack]] || 2 || | ||
+ | |- | ||
+ | | [[Adrenaline]] || 12 || | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ==Offensive strategies== | ||
+ | |||
+ | ==Defensive strategies== | ||
+ | [[Image:CTF-Chrome TransbeaconTeleporter.jpg|thumb|Translocator shortcut hole on Chrome]] | ||
+ | * Defenders can quickly reach the central area of the map by throwing the [[Translocator]] disk at the hole in the wall between the two monitors near the base exit. The disk will be teleported to the Shock Rifle on the same team's side of the map's middle area. | ||
+ | {{clear}} | ||
==Trivia== | ==Trivia== | ||
+ | {{cleanup|section}} | ||
The [[Unreal Tournament 2003]] manual includes a sneak peek of this level. It states: | The [[Unreal Tournament 2003]] manual includes a sneak peek of this level. It states: | ||
Revision as of 03:19, 8 August 2008
A recent addition to the Tournament, this arena has yet to be fouled by the rusted brown of dried blood or the carbon black of scorch marks. Let us welcome you to be the first to christen it.
Full title | Chrome |
---|---|
Author(s) | Cliff Bleszinski |
Players | 6-8 |
Music | KR-Chemical-Burn |
Games | UT2003, UT2004 |
Gametype | Capture the Flag |
Items
Weapons
Weapon | Count | Ammo | Location |
---|---|---|---|
Bio Rifle | 2 | 2 | |
Shock Rifle | 2 | 4 | |
Link Gun | 2 | 2 | |
Minigun | 2 | 2 | |
Flak Cannon | 2 | 6 | |
Rocket Launcher | 2 | 6 | |
Lightning Gun | 2 | 2 |
Pickups
Pickup | Count | Location |
---|---|---|
Health Pack | 4 | |
Shield Pack | 2 | |
Adrenaline | 12 |
Offensive strategies
Defensive strategies
- Defenders can quickly reach the central area of the map by throwing the Translocator disk at the hole in the wall between the two monitors near the base exit. The disk will be teleported to the Shock Rifle on the same team's side of the map's middle area.
Trivia
This section may require cleanup to meet Liandri Archives quality standards. Please improve this article if you can. The reason for cleanup is stated in the Talk page or implied. |
The Unreal Tournament 2003 manual includes a sneak peek of this level. It states:
SEIZE THE DAY: CAPTURE THE FLAG
CHROME
SIZE: Five vs. Five
WEAPONS AVAILABLE: Assault Rifle, Bio-Rifle, Flak Cannon, Lightning Gun, Link Gun, Minigun, Rocket Launcher, Shield Gun, Shock Rifle, Translocator
ITEMS AVAILABLE: Flags (red and blue), Health Pack +25, Shield Pack +50
A recent addition to the Tournaments, this arena has yet to be fouled by the rusted brown of dried blood or the carbon black of scorch marks. Let us welcome you to be the first to christen it.
GAME PLAN
OFFENSIVE TIPS
- Send at least two team members to capture the enemy flag. The chances of one making it are better if they enter through different sides of the enemy base, but the chances of both surviving are better if they come in through the same door. If you have the manpower, send a third teammate in for the flag. Two teammates can enter through one door and the third through the other door.
- Your team can reach the enemy flag in three ways: Run up onto the catwalk and run the length of it until you grab the flag, run along the ground to the rear of the catwalk and take the elevator up to the flag, or use your Translocator to get there instantly.
- Once you have the flag, quickly determine if more enemies await on the catwalk or on the ground, and choose the path of least resistance. If you are running along the ground, stay as close to the catwalk as possible to avoid getting shot from above, and beat feet back to your own flag to score the point.