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Difference between revisions of "CTF-FacingWorlds"

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(second screenshot)
(Weapons)
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==Weapons==
 
==Weapons==
 +
*[[Sniper Rifle]]x6 By spawn points behind each tower; On top of each tower; 3rd floor of each tower
 +
*[[Link Gun]]x2 By spawn points behind each tower;
 +
*[[Rocket Launcher]]x2 Ground floor of each tower, near the flag base
 +
*[[Shock Rifle]]x2 Ground floor of each tower, opposite the flag base
 +
*[[Redeemer]]x2 One on 2nd floor of each tower
  
 
==Tips & Tricks==
 
==Tips & Tricks==

Revision as of 00:08, 8 April 2008

For other versions of this map, see Recurring maps#Face.
The Necris have forced their way into even the most revered of Izanagi landmarks. Their corruption has spread to the Temple of Facing Worlds, and one of its towers is already showing the effects of infection and decay.
Unreal Tournament 3 map description
Facing Worlds - Red Base
Full title Facing Worlds
Author(s)  ?
Players  ?
Music  ?
Game Unreal Tournament 3
Gametype Capture the Flag
Blue Base

Facing Worlds is a remake of the Facing Worlds series. This version, unlike its predecessors, isn't set on an asteroid. Instead, the map centers on two towers built by the Izanagi on a high rock formation on Taryd. The blue side is infected by Necris technology.

Pickups

Weapons

  • Sniper Riflex6 By spawn points behind each tower; On top of each tower; 3rd floor of each tower
  • Link Gunx2 By spawn points behind each tower;
  • Rocket Launcherx2 Ground floor of each tower, near the flag base
  • Shock Riflex2 Ground floor of each tower, opposite the flag base
  • Redeemerx2 One on 2nd floor of each tower

Tips & Tricks