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Difference between revisions of "DM-1on1-Serpentine"

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m (Weapons & Pickups: I made an Uh-oh)
(Weapons & Pickups)
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==Weapons & Pickups==
 
==Weapons & Pickups==
  
[[Image:DM-1on1-Sentinel-Pickups.png|thumb|300px|right|Serpentine's weapon and power-up locations.]]
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[[Image:DM-1on1-Serpentine.png|thumb|300px|right|Serpentine's weapon and power-up locations.]]
  
 
===Weapons===
 
===Weapons===
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| [[Assault Rifle]] || 0 || 4 || In the outer walkway, around the map
 
| [[Assault Rifle]] || 0 || 4 || In the outer walkway, around the map
 
|-
 
|-
| [[Flak Cannon]] || 2 || 2 || 1 next to each weapon pickup
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| [[Flak Cannon]] || 2 || 2 || 1 next to each weapon pickup, underneath bridge on the maze-floor
 
|-
 
|-
 
| [[Lightning Gun]] || 2 || 2 || 1 on the middle part of the bridge, 1 underneath the Wildcard
 
| [[Lightning Gun]] || 2 || 2 || 1 on the middle part of the bridge, 1 underneath the Wildcard

Revision as of 02:47, 2 June 2008

The crypt maze of the Serpentine Temple, home of the Scaled God Rec.
Once considered a sacred crypt, now the corporeal vessels of past heroes have been excavated.
It's time to replace them with new sacrifices.
map description
Serpentine
Full title Serpentine
Author(s) Lee Perry
Players 2-4
Music None
Games UT2003, UT2004
Gametype Deathmatch

Map Description

Serpentine is a small, square map with an Anuban design. Underneath the main floor is a small maze of dark, partly covered hallways. The maze is connected to the main floor via 2 ramps. 2 other ramps lead up from the main floor to another floor, which is a simple hallway which follows the four outer walls and is covered from most sides. Two lifts on opposite sides of the map allow access from the maze-like ground-floor to the top floor, which consists of a bridge-like structure with a hole in the middle, allowing a player to drop down to the main floor.

Weapons & Pickups

Serpentine's weapon and power-up locations.

Weapons

Weapon Count Ammo Ammo Location
Assault Rifle 0 4 In the outer walkway, around the map
Flak Cannon 2 2 1 next to each weapon pickup, underneath bridge on the maze-floor
Lightning Gun 2 2 1 on the middle part of the bridge, 1 underneath the Wildcard
Link Gun 2 4 2 near both of the pickups, in the outer walkway.
Minigun 2 2 1 next to each pickup, underneath ramp from main floor to outer walkway.
Rocket Launcher 2 2 On maze-like floor, near each ramp from the main floor to the outer walkway
Shock Rifle 2 1 On the middle part of the bridge

Pickups

Pickup Count Location
Health Vial 14 In a central corridor underneath the main floor
Adrenaline 16 12 in the outer walkway, 4 in the middle of the bridge
Wildcard 1 Randomly spawns Health Pac, Big Keg O' Health, Super Shield Pack or Double Damage

Tips & Tricks

Trivia

  • This is the final map of the UT2003 SP campaign.
  • Serpentine is a remake of a custom Quake 2 map by the same author.
  • This map is called "DM-Serpentine" in UT2003; the "1on1" prefix was added in UT2004.