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Difference between revisions of "DM-HyperBlast"
From Liandri Archives
Angelofdeath (talk | contribs) (Note: Xan's race 'unknown' to match profile.) |
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[[Category:Deathmatch maps|HyperBlast]] | [[Category:Deathmatch maps|HyperBlast]] | ||
[[Category:Unreal Tournament maps]] | [[Category:Unreal Tournament maps]] |
Revision as of 12:29, 6 August 2007
Thanks to Magnetic Anti-Vacuum Resonance technology, combatants are able to battle outside of Xan’s ‘HyperBlast’ ArenaShip for an extended period of time. Use extreme caution though, one mistake and you’ll find yourself floating in space.
Contents
Full title | HyperBlast |
---|---|
Authors | Cedric Fiorentino and Juan Pancho Eekels |
Players | 2-8 |
Music | Godown |
LevelEnterText | IT'S HYPERTIME!! |
Games | UT |
Gametype | DeathMatch |