NewsUnrealEdForumsFilesModsFragBU

Skin

BeyondUnreal


Personal tools

Difference between revisions of "DM-HyperBlast"

From Liandri Archives

Jump to: navigation, search
(Weapons)
(PickUps)
Line 38: Line 38:
  
 
=== PickUps ===
 
=== PickUps ===
 
+
Damage Amplifier, Shield Belt, Invisibility.
  
 
[[Category:Deathmatch maps|HyperBlast]]
 
[[Category:Deathmatch maps|HyperBlast]]
 
[[Category:Unreal Tournament maps]]
 
[[Category:Unreal Tournament maps]]

Revision as of 16:57, 24 July 2008

For other versions of this map, see Recurring maps#HyperBlast.
Thanks to Magnetic Anti-Vacuum Resonance technology, combatants are able to battle outside of Xan’s ‘HyperBlast’ ArenaShip for an extended period of time. Use extreme caution though, one mistake and you’ll find yourself floating in space.
DM-HyperBlast
Full title HyperBlast
Authors Cedric Fiorentino and Juan Pancho Eekels
Players 2-8
Music Godown
LevelEnterText IT'S HYPERTIME!!
Games UT
Gametype DeathMatch

Item list

Weapons

GES Bio Rifle, ASMD Shock Rifle, Pulse Gun, Ripper, Minigun, Flak Cannon, Rocket Launcher.

PickUps

Damage Amplifier, Shield Belt, Invisibility.