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Difference between revisions of "DM-Morpheus"
From Liandri Archives
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[[Category:Deathmatch maps|Morpheus]] | [[Category:Deathmatch maps|Morpheus]] | ||
[[Category:Unreal Tournament maps]] | [[Category:Unreal Tournament maps]] |
Revision as of 13:31, 6 August 2007
LMC knew they had found an excellent arena at the very top of a newly constructed Galaxyscraper SuperStructure. Thanks to the modern miracle of super tensile solids, these three buildings reach a staggering 12 miles high at their pinnacle. The thin atmosphere and reduced influence of Earth’s gravity provide an interesting test of the tournament athlete’s ability to adapt and conquer in extreme environments.
A DeathMatch map of Unreal Tournament.
Contents
Full title | Morpheus |
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Authors | Dave Ewing |
Players | 3-6 |
Music | SaveMe |
LevelEnterText | Nobody ever makes their first jump. |
Games | UT |
Gametype | DeathMatch |