Skin
Game Sections
- Unreal
- Unreal: RTNP
- Unreal II
- Unreal Tournament
- UT2003
- UT2004
- Unreal Tournament 3
- Unreal Championship
- Unreal Championship 2
Personal tools
Difference between revisions of "Goliath"
From Liandri Archives
(→Unreal Tournament 3) |
(→Unreal Tournament 3) |
||
Line 35: | Line 35: | ||
{{Quote|The Goliath-class tank has served the [[Axon]] infantry as a front-line offensive weapon for more than two decades. | {{Quote|The Goliath-class tank has served the [[Axon]] infantry as a front-line offensive weapon for more than two decades. | ||
<br\><br\> | <br\><br\> | ||
− | Protected by heavy RHA carbon-duranium armor, the Goliath trades speed for endurance and brute force. Four synchronized stabilizers left the turret rotate independently from the chassis, and the built-in targeting scope allows for the tracking of enemies at both medium and long range. | + | Protected by heavy RHA carbon-duranium armor, the Goliath trades speed for endurance and brute force. Four synchronized stabilizers left the turret rotate independently from the chassis, and the built-in targeting scope allows for the tracking of enemies at both medium and long range. |
<br\><br\> | <br\><br\> | ||
The Goliath's main cannon delivers a massive 140mm depleted-uranium round at over 1500 meters per second. An additional gunner seat features a turret-mounted 12.7mm machine gun. Working in tandem, these two weapons provide a strong offense against both enemy infantry and vehicles.|[[UT3]] manual}} | The Goliath's main cannon delivers a massive 140mm depleted-uranium round at over 1500 meters per second. An additional gunner seat features a turret-mounted 12.7mm machine gun. Working in tandem, these two weapons provide a strong offense against both enemy infantry and vehicles.|[[UT3]] manual}} |
Revision as of 14:49, 1 January 2008
- For the team, see Goliath (team).
Goliath | |
Health: | 800 |
Number of Seats: | 2 |
Driver Abilities: | Aims and fires main turret |
1st Passenger Abilities: | Aims and fires machinegun turret |
Main Uses: | All-Around, Annoyance |
The Goliath Tank served the military for two decades as a front-line offensive weapon. Entirely protected by a double-plate Carbon-Duranium shell, the Goliath may lack in top speed, but more than makes up for it in sheer endurance and brute force.
Contents
Unreal Tournament 2004
Recently replaced by a newer model, the Goliath tank served as a front-line offensive weapon for two decades. Protected by a double-plate carbon-duranium shell, the Goliath lacks top speed, but makes up for it with endurance and brute force. Four synchronized stabilizers let the turret rotate independently from the chassis, allowing the tracking of enemies at medium and longrange. The Goliath’s main cannon delivers a massive 140mm depleted-uranium round at over a mile a second. A second teammate can enter the tank and provide cover fire with the dual .50-caliber machine guns. Working in tandem, these weapons offer provide a strong defense against both air and ground attacks.
The Goliath is a standard tank with a powerful 140mm main cannon that devastates infantry, energy nodes and other vehicles alike. It has limited vertical elevation, however, which makes it vulnerable to the Raptor (Although it is far from impossible to down a low-flying Raptor with the cannon, given a little practice and luck). In addition, its turret is slow-moving, taking time to position, making it difficult to draw a bead on a quick moving target. Rotating the tank itself in the same direction as the turret is a tactic often used while the Goliath is stationary to increase the turret's rotation speed, and therefore be able to line up a shot in less time.
Its 2nd position offers a zoomable machine-gun turret atop the main turret that can offset these weaknesses to a limited degree. However, the amount of damage dealt by this weapon is moderate at best, and it is also unable to point straight up, one of the preferred places to attack the Goliath, either on foot or in a Raptor.
Unreal Tournament 3
Goliath | |
Health: | 800 |
Number of Seats: | 2 |
Driver Abilities: | main cannon, zoom |
1st Passenger Abilities: | machine gun, zoom |
Main Uses: | attack, defense, suppressive fire |
The Goliath-class tank has served the Axon infantry as a front-line offensive weapon for more than two decades.<br\><br\> Protected by heavy RHA carbon-duranium armor, the Goliath trades speed for endurance and brute force. Four synchronized stabilizers left the turret rotate independently from the chassis, and the built-in targeting scope allows for the tracking of enemies at both medium and long range. <br\><br\>
The Goliath's main cannon delivers a massive 140mm depleted-uranium round at over 1500 meters per second. An additional gunner seat features a turret-mounted 12.7mm machine gun. Working in tandem, these two weapons provide a strong offense against both enemy infantry and vehicles.
Using the Goliath
The shells fired by the Goliath are very effective against power nodes/cores and destroys Mantas, Scorpions, Vipers, Raptors and Scavengers with a single direct hit. Many other vehicles, including the Nemesis, and turrets are destroyed after two direct hits.
Since the Goliath's main cannon can't aim upwards, it's always a good idea to have a gunner take the second seat to defend the tank. Consider getting an AVRiL before entering the Goliath if your opponent has flying vehicles, so in case of an attack from above you can quickly leave the tank and fire back. This tactic is only semi-recommended against Mantas, though, as there's a good chance of getting run over before being able to fire. Instead, rely on your gunner to take out the Manta or, if you're alone in the tank, switch to the gunner seat to do it yourself.
Going against the Goliath
The Goliath moves and turns slowly, so its movement is quite predictable. AVRiLs are sure to hit, unless the Goliath has some cover to hide behind. The Goliath can take quite some pounding though, so make sure you don't get caught in a tank shell explosion while attacking it.
The Goliath's main cannon has a low rate of turn and limited upward aim, so another option is to attack with a flying vehicle like the Raptor from above or with an agile vehicle like the Manta or Scavenger while moving around the Goliath and avoiding its main cannon. Watch out for a gunner, though. The Goliath's machine gun has an average output of over 90 damage points per second against vehicles and a good gunner quickly wears down a small vehicle's armor.