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Difference between revisions of "Grenade Launcher"

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Introduced in UT2004 for the [[Onslaught]] gametype.
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Introduced in UT2004 for the [[Onslaught]] gametype, Grenade Launchers shoot out projectiles which will bounce or roll until they lose momentum or until they encounter an objective, player, or enemy vehicle.  Upon encountering one of these obstacles, the grenades will stick to that object and explode when the player who shot the grenades presses Secondary Fire, or when that player dies.  An interesting application is to attach a grenade to a teammate (if friendly fire is off) and then have that teammate go on a suicide run into the enemy base.  The exploding grenade will not hurt the teammate, but it will hurt whoever is around him or her.
  
 
==Unreal Tournament 2004==
 
==Unreal Tournament 2004==
 
''Easily one of the most diverse weapons in current use, the Grenade Launcher can fire up to eight grenades at a time, either seeding an entire area for later detonation, or directly targeting enemies. Lined with electrostatic emitters, each grenade adheres to both enemy vehicles and infantry, the detonation of which lies completely in the hands of the weapon holder. When employed with creativity and timing, the Grenade Launcher can be a very powerful weapon.''
 
''Easily one of the most diverse weapons in current use, the Grenade Launcher can fire up to eight grenades at a time, either seeding an entire area for later detonation, or directly targeting enemies. Lined with electrostatic emitters, each grenade adheres to both enemy vehicles and infantry, the detonation of which lies completely in the hands of the weapon holder. When employed with creativity and timing, the Grenade Launcher can be a very powerful weapon.''
  
Though, they aren't really grenades in the conventional sense.  More like sticky, remote-detonated, projectile mines.  One of the most effective weapons against stationary targets, and mobile as well, if wielded correctly.
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One of the most effective weapons against stationary targets, and mobile as well, if wielded correctly.
  
[[Category:Weapons]]
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[[Category:Weapons]] [[Category:Projectile_weapons]]

Revision as of 23:05, 31 July 2007

Introduced in UT2004 for the Onslaught gametype, Grenade Launchers shoot out projectiles which will bounce or roll until they lose momentum or until they encounter an objective, player, or enemy vehicle. Upon encountering one of these obstacles, the grenades will stick to that object and explode when the player who shot the grenades presses Secondary Fire, or when that player dies. An interesting application is to attach a grenade to a teammate (if friendly fire is off) and then have that teammate go on a suicide run into the enemy base. The exploding grenade will not hurt the teammate, but it will hurt whoever is around him or her.

Unreal Tournament 2004

Easily one of the most diverse weapons in current use, the Grenade Launcher can fire up to eight grenades at a time, either seeding an entire area for later detonation, or directly targeting enemies. Lined with electrostatic emitters, each grenade adheres to both enemy vehicles and infantry, the detonation of which lies completely in the hands of the weapon holder. When employed with creativity and timing, the Grenade Launcher can be a very powerful weapon.

One of the most effective weapons against stationary targets, and mobile as well, if wielded correctly.