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Difference between revisions of "Hoverboard"

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m (categories: (game-specific) weapon and vehicle)
(rewrite to include manual description and mentioned trick jumps (describe here?))
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[[Image:UT3 hoverboard.png|right|thumb|150px|Hoverboard]]
 
[[Image:UT3 hoverboard.png|right|thumb|150px|Hoverboard]]
The '''Hoverboard''' is a snowboard-like object in [[Unreal Tournament 3]]. Contestants will be equipped with a board instead of a [[Translocator]] in vehicle gametypes, and they can choose to use it at any time to move faster than by running. While boarding the user can grapple onto other vehicles to gain speed and run people over. Hoverboard users will lose their balance and fall off their boards if they are hit by enemy weapons fire, or if they fall too great distance. Hoverboard users cannot use weapons while riding it, but flag and orb carriers can ride the Hoverboard without dropping the flag or orb.
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{{Quote|The reliable delivery of dismounted infantry has been a battlefield logistical issue for millennia. Vehicle factories require massive Tarydium stockpiles, and personal translocating devices quickly deplete their energy reserves on large battlefields. In response to the need for a unified transport solution, personal can now be equipped with anti-photon Hoverboards.<br>
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The harmonic oscillation of three radiating Tarydium-fiber flywheels provides enough thrust to keep riders in their air. Specially designed coil systems draw kinetic energy from the flywheels, powering a series of ducted fans alongthe underside of the board to generate forward momentum. The Hoverboard's agile design and attitude-based steering system does have one major drawback: the rider is defenseless, and any damage will usually result in a fall.<br>
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Note that the board does not perform well on low friction surfaces such as water and ice, but a magnetic grapple is provided should the rider wish to tow behind larger vehicles.|[[UT3]] manual}}
  
==Information==
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The '''Hoverboard''' is a snowboard-like vehicle/weapon combination in [[UT3]] vehicle gametypes like [[VCTF]] or [[Warfare]], which is selected by pressing the key usually bound to the [[Translocator]], usually '''Q'''. When on the Hoverboard, players can tow to friendly vehicles, even flying ones like [[Raptor]] or [[Fury]], to get more speed. While towed to a vehicle, the forward/backward movement keys adjust the length of the tow cable.
Each player will have use of a Hoverboard, added as a way to keep people in the action at all times.
 
  
{{quote|who=Steve Polge (E3 2006)|It's not something you want to use in combat, because you don't have a weapon when you're on it. And if you get shot while you're on it you're going to tumble and become an easy target. You can also grapple onto the backs of other vehicles and get a ride. Steve also mentioned that they used to it solve the problem of when someone takes off in a [[Hellbender]] without you, you can quickly grapple onto and tow yourself into the vehicle while it's moving.}}
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Hoverboard riders will lose their balance and fall off their boards if they are hit by enemy weapons fire, or if they fall too great distance. It's not possible to use any weapons while riding the Hoverboard, but unlike other vehicles, the Hoverboard can be used while carrying a flag or orb without dropping it. Flag or orb carriers can still tow to friendly vehicles for a speed boost.
  
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== Hoverboard Tricks ==
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When riding a Hoverboard, various trick jumps can be performed.
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* [http://forums.epicgames.com/showthread.php?t=580988 Zhou's hoverboard tricking thread with full guide]
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* [http://files.filefront.com/UT3+hoverboard+tricksavi/;8821480;/fileinfo.html Basic hoverboard trick jumping video]
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[[Category:Vehicles| {{PAGENAME}}]]
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[[Category:Vehicles]]
 
[[Category:Weapons| {{PAGENAME}}]]
 
[[Category:Weapons| {{PAGENAME}}]]
 
[[Category:Gametype-specific weapons| {{PAGENAME}}]]
 
[[Category:Gametype-specific weapons| {{PAGENAME}}]]

Revision as of 14:05, 27 December 2007

Hoverboard
The reliable delivery of dismounted infantry has been a battlefield logistical issue for millennia. Vehicle factories require massive Tarydium stockpiles, and personal translocating devices quickly deplete their energy reserves on large battlefields. In response to the need for a unified transport solution, personal can now be equipped with anti-photon Hoverboards.

The harmonic oscillation of three radiating Tarydium-fiber flywheels provides enough thrust to keep riders in their air. Specially designed coil systems draw kinetic energy from the flywheels, powering a series of ducted fans alongthe underside of the board to generate forward momentum. The Hoverboard's agile design and attitude-based steering system does have one major drawback: the rider is defenseless, and any damage will usually result in a fall.

Note that the board does not perform well on low friction surfaces such as water and ice, but a magnetic grapple is provided should the rider wish to tow behind larger vehicles.
UT3 manual

The Hoverboard is a snowboard-like vehicle/weapon combination in UT3 vehicle gametypes like VCTF or Warfare, which is selected by pressing the key usually bound to the Translocator, usually Q. When on the Hoverboard, players can tow to friendly vehicles, even flying ones like Raptor or Fury, to get more speed. While towed to a vehicle, the forward/backward movement keys adjust the length of the tow cable.

Hoverboard riders will lose their balance and fall off their boards if they are hit by enemy weapons fire, or if they fall too great distance. It's not possible to use any weapons while riding the Hoverboard, but unlike other vehicles, the Hoverboard can be used while carrying a flag or orb without dropping it. Flag or orb carriers can still tow to friendly vehicles for a speed boost.

Hoverboard Tricks

When riding a Hoverboard, various trick jumps can be performed.