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Difference between revisions of "Invisibility"

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(Unreal Tournament 3: image and manual quote)
m (formatting and mentioned Impact Hammer EMP mode affecting powerup)
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== Unreal Tournament ==
 
== Unreal Tournament ==
 
{{Infobox Pickup
 
{{Infobox Pickup
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== Unreal Tournament 2003/2004 ==
 
== Unreal Tournament 2003/2004 ==
 
In [[UT2003]] and [[UT2004]] Invisibility is an [[Adrenaline]] combo that lasts for about 27 seconds.
 
In [[UT2003]] and [[UT2004]] Invisibility is an [[Adrenaline]] combo that lasts for about 27 seconds.
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{{QuoteSource|The invisibility powerup invokes a powerful camouflage device, making the soldier nearly (but not entirely) invisible.|UT3|UT3}}
 
{{QuoteSource|The invisibility powerup invokes a powerful camouflage device, making the soldier nearly (but not entirely) invisible.|UT3|UT3}}
  
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Like other power-ups, the Invisibility is dropped when the player dies or gets hit by the [[Impact Hammer]]'s EMP mode.
  
 
[[Category:Power-ups and items]]
 
[[Category:Power-ups and items]]

Revision as of 12:45, 26 December 2007

The Invisibility is a power-up that temporarily makes the player hard to see.


Unreal

Invisibility
100px
Effect: Makes player invisible.
Duration: 50s
Time to respawn: 100s


Unreal Tournament

Invisibility
100px
Effect: Makes player hard to see.
Duration: 45.5s (Hardcore mode)
Time to respawn: 109s (Hardcore mode)


Unreal Tournament 2003/2004

In UT2003 and UT2004 Invisibility is an Adrenaline combo that lasts for about 27 seconds.

Unreal Tournament 3

Invisibility
UT3 Invisibility.jpg
Effect: Makes player almost invisible.
Duration: 27s
Time to respawn: 82s


The invisibility powerup invokes a powerful camouflage device, making the soldier nearly (but not entirely) invisible.

Like other power-ups, the Invisibility is dropped when the player dies or gets hit by the Impact Hammer's EMP mode.