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Difference between revisions of "Liandri Archives:Layout Guidelines"

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(Game Pages)
(Weapon Pages)
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==Weapon Pages==
 
==Weapon Pages==
Example weapon pages: [[Shock Rifle]], [[Bio Rifle]]
+
Example weapon pages: [[Bio Rifle]], [[Shock Rifle]]
 +
 
 +
Weapon pages all have a very similar layout. The most important thing to remember on these pages is that the main section headers are always the games in which the weapons appear. For example, the [[Bio Rifle]] page has headers for [[Unreal]], [[Unreal Tournament]], [[UT2003]], [[Unreal Championship]], [[UT2004]] and [[Unreal Championship 2]].
  
Weapon pages all have a very similar layout. The most important thing to remember on these pages is that the main section headers are always the games in which the weapons appear. For example, the [[Shock Rifle]] page has headers for [[Unreal]], [[Unreal Tournament]], [[UT2003]], [[Unreal Championship]], [[UT2004]] and [[Unreal Championship 2]].
 
 
==Gametype Pages==
 
==Gametype Pages==
 
Example gametype pages: [[Onslaught]], [[Capture The Flag]]
 
Example gametype pages: [[Onslaught]], [[Capture The Flag]]
  
 
Gametype pages always have an inconsistent layout because every gametype is different. If you are adding a new gametype page, please use your best judgment in order to provide a layout that makes sense for the gametype in question.
 
Gametype pages always have an inconsistent layout because every gametype is different. If you are adding a new gametype page, please use your best judgment in order to provide a layout that makes sense for the gametype in question.

Revision as of 13:09, 18 July 2007

This page will help you find pages that have been developed enough to warrant them being used as examples for further new pages in the same general category they are in. For example, you would look at DM-TrainingDay to see the general layout for a map page.

Game Pages

Example game pages: Unreal, Unreal Tournament, Unreal Tournament 2004, Unreal Tournament 3

Game pages have a very simple layout and flow that we would like to keep consistent. If you need to add additional subsections, place them under a heading that makes the most sense. If you want to add a new section to an already created game page, please post in the Discussion page about it.

Map Pages

Example map pages: DM-TrainingDay, CTF-Maul, DOM-Sepukku, ONS-Torlan, AS-Convoy

Map pages have different layouts depending upon the gametype the apply to. Make sure that you check out one of the example pages for the gametype you are working on before starting a new page for a map in that gametype. In the case where a particular gametype does not have any example maps created, please layout the pages like a gametype that is similar to the one you are creating pages for. For example, the main layout of a UT Domination map is going to be very similar to the layout for a UT2004 DDOM map.

Weapon Pages

Example weapon pages: Bio Rifle, Shock Rifle

Weapon pages all have a very similar layout. The most important thing to remember on these pages is that the main section headers are always the games in which the weapons appear. For example, the Bio Rifle page has headers for Unreal, Unreal Tournament, UT2003, Unreal Championship, UT2004 and Unreal Championship 2.

Gametype Pages

Example gametype pages: Onslaught, Capture The Flag

Gametype pages always have an inconsistent layout because every gametype is different. If you are adding a new gametype page, please use your best judgment in order to provide a layout that makes sense for the gametype in question.