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Difference between revisions of "Manta (enemy)"
From Liandri Archives
GreatEmerald (talk | contribs) (The info about other mantas is relevant.) |
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{{Infobox Unreal Enemy | {{Infobox Unreal Enemy | ||
| name=Manta | | name=Manta | ||
− | | image=[[Image:Manta enemy.jpg | + | | image=[[Image:Manta enemy.jpg|200px]] |
| health=100 (Manta), 78 (Cave Manta), 400 (Giant Manta) | | health=100 (Manta), 78 (Cave Manta), 400 (Giant Manta) | ||
| projdamage= | | projdamage= | ||
Line 8: | Line 8: | ||
| abilities= - | | abilities= - | ||
| appearances = | | appearances = | ||
− | * [[ | + | * [[NyLeve's Falls]] |
* [[Sacred Passage]] | * [[Sacred Passage]] | ||
* [[Harobed Village]] | * [[Harobed Village]] | ||
Line 14: | Line 14: | ||
* [[Temple of Vandora]] | * [[Temple of Vandora]] | ||
* [[Serpent Canyon]] | * [[Serpent Canyon]] | ||
− | * [[Glathriel Village]] | + | * [[Glathriel Village (part 1)|Glathriel Village]] |
}} | }} | ||
Line 20: | Line 20: | ||
The Manta strongly resembles the [[Earth]] Manta ray in shape, but seems to be reptilian. It attacks its enemies by swooping in from the air, moving around them, and hitting them with their tail. After this it will get some distance before attacking again. | The Manta strongly resembles the [[Earth]] Manta ray in shape, but seems to be reptilian. It attacks its enemies by swooping in from the air, moving around them, and hitting them with their tail. After this it will get some distance before attacking again. | ||
− | |||
− | |||
Cave Manta are a different race of Manta with a white-colored skin. The Cave Manta is weaker than the regular Manta, but often attacks in schools to make up for its weakness. | Cave Manta are a different race of Manta with a white-colored skin. The Cave Manta is weaker than the regular Manta, but often attacks in schools to make up for its weakness. | ||
The Giant Manta only appears in [[Unreal - Return to Na Pali|Return to Na Pali]]. It is similar to a regular Manta, but is much bigger, stronger and faster. | The Giant Manta only appears in [[Unreal - Return to Na Pali|Return to Na Pali]]. It is similar to a regular Manta, but is much bigger, stronger and faster. | ||
+ | [[Image:Cave manta.jpg|left|thumb|200px|A cave manta]] | ||
+ | [[Image:MantaGiant.jpg|left|thumb|200px|A giant manta]] | ||
[[Category:Animals]] [[category:Unreal enemies]] | [[Category:Animals]] [[category:Unreal enemies]] |
Latest revision as of 14:01, 15 June 2010
- For the vehicle, see Manta.
Manta | |
Health | 100 (Manta), 78 (Cave Manta), 400 (Giant Manta) |
Projectile Damage | |
Melee Damage | 20 (Manta), 15 (Cave Manta), 40 (Giant Manta) |
Abilities: | - |
Main Appearances: |
The Manta is a green, flying enemy in Unreal and Return to Na Pali.
The Manta strongly resembles the Earth Manta ray in shape, but seems to be reptilian. It attacks its enemies by swooping in from the air, moving around them, and hitting them with their tail. After this it will get some distance before attacking again.
Cave Manta are a different race of Manta with a white-colored skin. The Cave Manta is weaker than the regular Manta, but often attacks in schools to make up for its weakness.
The Giant Manta only appears in Return to Na Pali. It is similar to a regular Manta, but is much bigger, stronger and faster.