Skin
Game Sections
- Unreal
- Unreal: RTNP
- Unreal II
- Unreal Tournament
- UT2003
- UT2004
- Unreal Tournament 3
- Unreal Championship
- Unreal Championship 2
Personal tools
Difference between revisions of "Manta (enemy)"
From Liandri Archives
m (Reverted edits by Retodon8 (Talk); changed back to last version by Raffaello9) |
|||
(6 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
{{for|the vehicle|Manta}} | {{for|the vehicle|Manta}} | ||
− | [[Image:Manta enemy.jpg| | + | {{Infobox Unreal Enemy |
+ | | name=Manta | ||
+ | | image=[[Image:Manta enemy.jpg|200px]] | ||
+ | | health=100 (Manta), 78 (Cave Manta), 400 (Giant Manta) | ||
+ | | projdamage= | ||
+ | | meleedamage=20 (Manta), 15 (Cave Manta), 40 (Giant Manta) | ||
+ | | abilities= - | ||
+ | | appearances = | ||
+ | * [[NyLeve's Falls]] | ||
+ | * [[Sacred Passage]] | ||
+ | * [[Harobed Village]] | ||
+ | * [[Noork's Elbow]] | ||
+ | * [[Temple of Vandora]] | ||
+ | * [[Serpent Canyon]] | ||
+ | * [[Glathriel Village (part 1)|Glathriel Village]] | ||
+ | }} | ||
+ | |||
The '''Manta''' is a green, flying enemy in [[Unreal]] and [[Unreal - Return to Na Pali|Return to Na Pali]]. | The '''Manta''' is a green, flying enemy in [[Unreal]] and [[Unreal - Return to Na Pali|Return to Na Pali]]. | ||
Line 7: | Line 23: | ||
Cave Manta are a different race of Manta with a white-colored skin. The Cave Manta is weaker than the regular Manta, but often attacks in schools to make up for its weakness. | Cave Manta are a different race of Manta with a white-colored skin. The Cave Manta is weaker than the regular Manta, but often attacks in schools to make up for its weakness. | ||
− | The Giant Manta only appears in [[Unreal - Return to Na Pali|Return to Na Pali]]. It is similar to a regular Manta, but is much stronger and faster. | + | The Giant Manta only appears in [[Unreal - Return to Na Pali|Return to Na Pali]]. It is similar to a regular Manta, but is much bigger, stronger and faster. |
+ | [[Image:Cave manta.jpg|left|thumb|200px|A cave manta]] | ||
+ | [[Image:MantaGiant.jpg|left|thumb|200px|A giant manta]] | ||
− | [[Category:Unreal | + | [[Category:Animals]] [[category:Unreal enemies]] |
Latest revision as of 14:01, 15 June 2010
- For the vehicle, see Manta.
Manta | |
Health | 100 (Manta), 78 (Cave Manta), 400 (Giant Manta) |
Projectile Damage | |
Melee Damage | 20 (Manta), 15 (Cave Manta), 40 (Giant Manta) |
Abilities: | - |
Main Appearances: |
The Manta is a green, flying enemy in Unreal and Return to Na Pali.
The Manta strongly resembles the Earth Manta ray in shape, but seems to be reptilian. It attacks its enemies by swooping in from the air, moving around them, and hitting them with their tail. After this it will get some distance before attacking again.
Cave Manta are a different race of Manta with a white-colored skin. The Cave Manta is weaker than the regular Manta, but often attacks in schools to make up for its weakness.
The Giant Manta only appears in Return to Na Pali. It is similar to a regular Manta, but is much bigger, stronger and faster.