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Difference between revisions of "Redeemer"

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(Damage Values! :D Hardcore Setting only.)
(weapon stats)
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The '''Redeemer'' is a [[Super Weapon]] that has been around since [[Unreal Tournament]]. The gun causes a massive nuclear explosion that obliterates anything within it's damage radius. Distance from said explosion is strongly advised.
 
The '''Redeemer'' is a [[Super Weapon]] that has been around since [[Unreal Tournament]]. The gun causes a massive nuclear explosion that obliterates anything within it's damage radius. Distance from said explosion is strongly advised.
 
{{Infobox Weapon General
 
| name = Redeemer
 
| image =
 
| pri_dam_type = Splash
 
| sec_dam_type = Guided
 
}}
 
__TOC__
 
{{clear}}
 
  
 
==Unreal Tournament==
 
==Unreal Tournament==
{{Infobox Weapon Specific
+
{{Infobox Weapon|
| name = Redeemer
+
Redeemer (UT)|Image:Redeemer-ut.jpg||
| image =
+
; Primary fire
| pri_dam_amount = 1333
+
: Type: Projectile
| sec_dam_amount = 1333
+
: Damage: 1333
 +
: Fire rate: 1.0 s
 +
; Secondary fire
 +
: Type: Projectile
 +
: Damage: 1333
 +
: Fire rate: 1.0 s
 +
; Ammunition
 +
: Weapon pickup: 1
 +
: Maximum: 2
 
}}
 
}}
 
''Classification: Thermonuclear Device
 
''Classification: Thermonuclear Device
Line 28: Line 27:
  
 
==Unreal Tournament 2003==
 
==Unreal Tournament 2003==
{{Infobox Weapon Specific
+
{{Infobox Weapon|
| name = Redeemer
+
Redeemer (UT2003)|Image:Redeemer-2003.jpg||
| image = [[Image:Redeemer-2003.jpg|150px]]
+
; Primary fire
| pri_dam_amount = ?
+
: Type: Projectile
| sec_dam_amount = ?
+
: Damage: 250-1500
 +
; Secondary fire
 +
: Type: Projectile
 +
: Damage: 250-1500
 +
; Ammunition
 +
: Weapon pickup: 1
 +
: Maximum: 1
 
}}
 
}}
  
Line 48: Line 53:
  
 
==Unreal Tournament 2004==
 
==Unreal Tournament 2004==
{{Infobox Weapon Specific
+
{{Infobox Weapon|
| name = Redeemer
+
Redeemer (UT2004)|Image:Redeemer-2003.jpg||
| image =
+
; Primary fire
| pri_dam_amount = 250 - 1500
+
: Type: Projectile
| sec_dam_amount = 250 - 1500
+
: Damage: 250-1500
 +
; Secondary fire
 +
: Type: Projectile
 +
: Damage: 250-1500
 +
; Ammunition
 +
: Weapon pickup: 1
 +
: Maximum: 1
 
}}
 
}}
 
''The first time you witness this miniature nuclear device in action, you’ll agree it is the most powerful weapon in the Tournament. Launch a slowmoving but utterly devastating missile with the primary fire; but make sure you’re out of the Redeemer’s impressive blast radius before it impacts. The secondary fire allows you to guide the nuke yourself with a rocket’s-eye view. Keep in mind, however, that you are vulnerable to attack when steering the Redeemer’s projectile. Due to the extreme bulkiness of its ammo, the Redeemer is exhausted after a single shot.''
 
''The first time you witness this miniature nuclear device in action, you’ll agree it is the most powerful weapon in the Tournament. Launch a slowmoving but utterly devastating missile with the primary fire; but make sure you’re out of the Redeemer’s impressive blast radius before it impacts. The secondary fire allows you to guide the nuke yourself with a rocket’s-eye view. Keep in mind, however, that you are vulnerable to attack when steering the Redeemer’s projectile. Due to the extreme bulkiness of its ammo, the Redeemer is exhausted after a single shot.''

Revision as of 16:38, 5 August 2007

The 'Redeemer is a Super Weapon that has been around since Unreal Tournament. The gun causes a massive nuclear explosion that obliterates anything within it's damage radius. Distance from said explosion is strongly advised.

Unreal Tournament

Redeemer (UT)
Redeemer-ut.jpg
Primary fire
Type: Projectile
Damage: 1333
Fire rate: 1.0 s
Secondary fire
Type: Projectile
Damage: 1333
Fire rate: 1.0 s
Ammunition
Weapon pickup: 1
Maximum: 2

Classification: Thermonuclear Device

Primary Fire
Fires a huge yet slow moving missile that, upon striking a solid surface, will explode and send out a gigantic shock wave, instantly pulverizing anyone and anything within its colossal radius, including yourself.
Secondary Fire
Take control of the missile and fly it anywhere. You can press the primary fire button to explode the missile early.
Techniques
Remember that while this rocket is being piloted you are a sitting duck. If an opponent manages to hit your incoming Redeemer missile while it's in the air, the missile will explode harmlessly.

Unreal Tournament 2003

Redeemer (UT2003)
Redeemer-2003.jpg
Primary fire
Type: Projectile
Damage: 250-1500
Secondary fire
Type: Projectile
Damage: 250-1500
Ammunition
Weapon pickup: 1
Maximum: 1


Unreal Championship

Redeemer
Primary Damage Amount:  ?
Alt. Damage Amount:  ?


Unreal Tournament 2004

Redeemer (UT2004)
Redeemer-2003.jpg
Primary fire
Type: Projectile
Damage: 250-1500
Secondary fire
Type: Projectile
Damage: 250-1500
Ammunition
Weapon pickup: 1
Maximum: 1

The first time you witness this miniature nuclear device in action, you’ll agree it is the most powerful weapon in the Tournament. Launch a slowmoving but utterly devastating missile with the primary fire; but make sure you’re out of the Redeemer’s impressive blast radius before it impacts. The secondary fire allows you to guide the nuke yourself with a rocket’s-eye view. Keep in mind, however, that you are vulnerable to attack when steering the Redeemer’s projectile. Due to the extreme bulkiness of its ammo, the Redeemer is exhausted after a single shot.

Unreal Tournament 3

Redeemer
Primary Damage Amount:  ?
Alt. Damage Amount:  ?