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Difference between revisions of "Sniper Rifle"
From Liandri Archives
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Dark Pulse (talk | contribs) (Corrected Ammo values.) |
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− | : Ammo pickup: | + | : Ammo pickup: 8 if Box, 1 if single shell |
− | : Maximum: | + | : Maximum: 50 |
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''Classification: Long Range Ballistic'' | ''Classification: Long Range Ballistic'' |
Revision as of 09:33, 3 August 2007
The Sniper Rifle has been an Unreal series mainstay. With two exceptions, a Sniper Rifle has been in every single game.
Contents
Unreal
Assault Rifle | |
Primary Damage Amount: | ? |
Alt. Damage Amount: | ? |
Commonly referred to as the "Pocket Howitzer", this five-foot-long blaster packs an incredible wallop. Formerly used as a hunting rifle in the farthest reaches of the galaxy, it was useful for taking down the biggest game.
Primary Fire: A long range, very powerful, accurate shot.
Secondary Fire: Zoom scope
Unreal Tournament
- Primary fire
- Type: Hitscan
- Damage: 60/133 HS
- Fire rate: 0.8/sec
- Secondary fire
- Type: Zoom
- Ammunition
- Weapon pickup: 8
- Ammo pickup: 8 if Box, 1 if single shell
- Maximum: 50
Classification: Long Range Ballistic
- Primary Fire
- Fires a high powered bullet. Can kill instantly when applied to the cranium of opposing forces.
- Secondary Fire
- Zooms the rifle in, up to eight times normal vision. Allows for extreme precision from hundreds of yards away.
- Techniques
- Great for long distance headshots!
Unreal Tournament 2003/Unreal Championship
The sniper rifle was replaced by the Lightning Gun in UT2003 and Unreal Championship.
Unreal Tournament 2004
Sniper Rifle | |
Primary Damage Amount: | ? |
Alt. Damage Amount: | ? |
This high-muzzle velocity sniper rifle with a 10x scope is a lethal weapon at any range, especially if you can land a headshot.
Unreal Tournament 3
Sniper Rifle | |
Primary Damage Amount: | ? |
Alt. Damage Amount: | ? |
The Sniper Rifle returns as a replacement for the Lightning Gun. Like its predecessors it includes a zoom function but also features a red bullet tracer.