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Difference between revisions of "Talk:Malcolm"
From Liandri Archives
(→Malcolm in UC?: He was in there too... wasn't he? + replies to Qs) |
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Malcolm (and several other UC2 characters) have a fair amount of personal dialogue from their UC2 single player ladders, occasionally with some notable details. Where should this go, if anywhere? | Malcolm (and several other UC2 characters) have a fair amount of personal dialogue from their UC2 single player ladders, occasionally with some notable details. Where should this go, if anywhere? | ||
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+ | :I think a "Dialogue" section would suffice. I'd personally like to see that stuff listed, as it really does help explain who Malcolm is. Other opinions? [[User:Retodon8|Retodon8]] 16:40, 15 August 2007 (EDT) | ||
Also, portraits. Recurring characters have more than one. On the old encyclopedia, we would use the newest portrait (in this case, it would be UC2's or UT3's) as the big 256x512 one, then have thumbnails (linked to larger portraits) from the previous games next to their respective character bios. I would've gone ahead and done that already, but I don't know how to align:left in wiki image tags. :B | Also, portraits. Recurring characters have more than one. On the old encyclopedia, we would use the newest portrait (in this case, it would be UC2's or UT3's) as the big 256x512 one, then have thumbnails (linked to larger portraits) from the previous games next to their respective character bios. I would've gone ahead and done that already, but I don't know how to align:left in wiki image tags. :B | ||
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+ | :You just want to align left? If so, check the [[FenTech Incorporated]] article. [[User:Retodon8|Retodon8]] 16:40, 15 August 2007 (EDT) | ||
We also had specific character art galleries if a character had other associated art (ie. Xan's concept sketches), but I dunno if you guys want to go into that much depth. Is nice for those of us who love to hoard everything Unreal-related, though. [[User:Gryph|Gryph]] 15:13, 25 July 2007 (EDT) | We also had specific character art galleries if a character had other associated art (ie. Xan's concept sketches), but I dunno if you guys want to go into that much depth. Is nice for those of us who love to hoard everything Unreal-related, though. [[User:Gryph|Gryph]] 15:13, 25 July 2007 (EDT) | ||
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+ | :I'm a big story fan, my hard disk is filled with any Unreal-related art I could find, so I'll welcome pretty much anything. :) Again, second, third, etc. opinions please. [[User:Retodon8|Retodon8]] 16:40, 15 August 2007 (EDT) | ||
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+ | ==Malcolm in UC?== | ||
+ | UC isn't listed under his portrait, but I can't believe he wasn't in there... unless someone can tell me he wasn't I suppose. If so, the [[FenTech Incorporated]] article should get a tiny correction. [[User:Retodon8|Retodon8]] 16:40, 15 August 2007 (EDT) |
Revision as of 13:40, 15 August 2007
Malcolm (and several other UC2 characters) have a fair amount of personal dialogue from their UC2 single player ladders, occasionally with some notable details. Where should this go, if anywhere?
- I think a "Dialogue" section would suffice. I'd personally like to see that stuff listed, as it really does help explain who Malcolm is. Other opinions? Retodon8 16:40, 15 August 2007 (EDT)
Also, portraits. Recurring characters have more than one. On the old encyclopedia, we would use the newest portrait (in this case, it would be UC2's or UT3's) as the big 256x512 one, then have thumbnails (linked to larger portraits) from the previous games next to their respective character bios. I would've gone ahead and done that already, but I don't know how to align:left in wiki image tags. :B
- You just want to align left? If so, check the FenTech Incorporated article. Retodon8 16:40, 15 August 2007 (EDT)
We also had specific character art galleries if a character had other associated art (ie. Xan's concept sketches), but I dunno if you guys want to go into that much depth. Is nice for those of us who love to hoard everything Unreal-related, though. Gryph 15:13, 25 July 2007 (EDT)
- I'm a big story fan, my hard disk is filled with any Unreal-related art I could find, so I'll welcome pretty much anything. :) Again, second, third, etc. opinions please. Retodon8 16:40, 15 August 2007 (EDT)
Malcolm in UC?
UC isn't listed under his portrait, but I can't believe he wasn't in there... unless someone can tell me he wasn't I suppose. If so, the FenTech Incorporated article should get a tiny correction. Retodon8 16:40, 15 August 2007 (EDT)