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Difference between revisions of "Template:Infobox Unreal Enemy"
From Liandri Archives
(New page: {| cellspacing="0" cellpadding="4" style="border: 1px solid #000; background: #ddd; float: right; clear: right; width: 256px; margin: 10px;" |- | colspan="2" style="text-align: center" | ...) |
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| style="font-size: 8pt;" | {{{meleedamage|Unknown}}} | | style="font-size: 8pt;" | {{{meleedamage|Unknown}}} | ||
|- | |- | ||
− | | style="font-size: 8pt;" | | + | | style="font-size: 8pt;" | Abilities: |
− | | style="font-size: 8pt;" | {{{ | + | | style="font-size: 8pt;" | {{{abilities|None}}} |
|- | |- | ||
− | + | | colspan="2" style="font-size: 8pt;" | Main Appearances:<div style='padding-left: 15px; font-size: 7pt;'> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | | colspan="2" style="font-size: 8pt;" | Appearances:<div style='padding-left: 15px; font-size: 7pt;'> | ||
{{{appearances}}} | {{{appearances}}} | ||
</div> | </div> | ||
Line 32: | Line 26: | ||
<pre> | <pre> | ||
− | {{Infobox | + | {{Infobox Unreal Enemy |
| health = | | health = | ||
| projdamage = | | projdamage = | ||
| meleedamage = | | meleedamage = | ||
− | | | + | | abilities = |
− | |||
− | |||
| appearances = | | appearances = | ||
}} | }} | ||
</pre> | </pre> | ||
</noinclude> | </noinclude> |
Revision as of 13:46, 9 July 2008
{{{name}}} | |
Health | Unknown |
Projectile Damage | Unknown |
Melee Damage | Unknown |
Abilities: | None |
Main Appearances: {{{appearances}}} |
Usage
Name and Appearances are the only absolutely required fields. The others default to "Unknown" if not defined
{{Infobox Unreal Enemy | health = | projdamage = | meleedamage = | abilities = | appearances = }}